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Happy Monday Science Team!!!February is upon us! Romantic and lewd things are afoot as we push towards a playable version of the finale of Chapter 1, and continue preparing the fantastical adventures you'll be embarking on in Chapter 2~Here's what our departments have on their plates this week:

Document LS needed for new OCD

Get started on now OCD LS workflow

Add some more wanted functionality to control sandbox variables from OCD.

Add some easier way to get a hold of OCD from Gamemode.

Make a "end node" to keep track of where players ended last time and easier start from new sections of the game (without us having to worry about node indexes).

Test my combat ability system setup that is using the new Unreal Engine State Tree system.

Sex action debug menu

Sub-Chapter 10 sex final sex sequences testing

Physics assets update

Sub-Chapter 35 First Draft completion and review

Marketing Writing

Aoi Timeline Cleanup

Blair Facial ID Additions and Directoral Notes

Cerberus Vocal Efforts

Witch Effort Session

EV ambience pass

Aoi Dating time line planning

City Lore creation

Demon realm lore Expansion

Activity research

Cerberus Blendshapes

Junkyard Owner start

Custom cable's meshes for core power station

Working around central core power station

Sirens & Battle Robot concepting

Continue helping Helltaker with the city overhaul

Help Helltaker go over the subchapters in 1 and update node names and character progression to be more natural

Skeletal mesh related fixes and maintenance

System HQ creating playable blockout area

Gameplay Pass on all Chapter 1 Subchapters

Continue working on the City

Helping Milad with Adventure Zone Shaders

Project Management Stuff Stuff Stuff

As always, thank you all for your support, and we look forward to bringing you another update very soon~

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Comments

MaxTimber

I see a Horse-Lady! Glad you are keeping busy!