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Happy Monday Science Team!!!It is officially March! The team is kicking off the new month with continued finetuning on the massive expression list, enemy designs, and some more oni girl story love!Here's what each department is working on:

continue expressions

continue sandbox anims

Equip animations

Combat animations

[REDACTED BOSS] timings

Fix up the remaining build issues.

Fix up the remaining issues with the save system.

Bug fixing

All characters pose assets

All characters physics assets update

Sub-Chapter 37 First Draft Completion

Sub-Chapter 37 First Draft review and second draft

Sub-Chapter 38 Idea Generation, Format and Outlining

Aoi Dating Route continued work

On call adjustments for DITL Wallpaper Concepts

Silica general exploration efforts session

Chapter 2 combat audio passes

Hell chapter recording prep

Day in the life planning

Admin Stuff, yippee

Lower VLT planning and art direction

Female Citizen Outfit Concept.

Enemy designs

JunkYard Owner model + Some UV

prepare houses for EV

find and place houses in Emerald vale

propping EV

optimization EV

Making assets and enviro for Loading Bay and HoverCar Station

Continue working on the story graphs

Testing/debugging (On demand)

Continuing with facial rigging: eyelids, propagating to characters

Emerald Vale Cave

Continuing Facial Expression & Intent Backend Updates, such as Eye Shader, Skin Shader and Manpu Integration

Performance Optimization (endless loop detected (?) xD)

Back to Graph Logic work for Subchapter 10 and replacing logic in Subchapter 7 and 8 with more up to date methods

As always, thank you all for your support, and we look forward to bringing you another update very soon~

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