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Happy Monday Science Team!!!The programming and animation teams are hard at work on combat and getting chapter 2 fleshed out for your playing pleasure, while the writing and audio sides prepare to escape Hell and navigate uncharted waters into a pirate adventure~Here's what each team is specifically up to:

Storyboard remaining shots for 12 ending cinematic

finish camera layout for 12 ending cinematic

finish block out for Jellody intro

2 sandbox animations

Finish anim tmings for Oni & Melware

Continue with player combat animations

Save Game System update (Also want to actually use the versioning so the old save games work with the new save games).

AI maybe baby?

Playtest?

Dialogue selection, Main menu, whatever papa needs,

Propagate tongue physical asset setup to the rest of characters,

Tongue working with auto motion

Sub-Chapter 39 Review

Sub-Chapter 22 Review

Chapter 2+3 Dialogue Branch Diagram

Aoi Dating Timeline Review

Sub-Chapter 23 Second Draft

MMC Session

Sword Session

Bonnie Session

Cerberus Session

Chapter 3 combat chats

Chapter 6 recording schedule planning

Working on sandbox content update!

Day in the life for this month

Spicey Mel video for you guys

Finish the laboratory's main hall area

Start to work on laboratory's viruses area

New outfit model

T1mbot Dinner Ver.

Follow up on parallel modeling props

Follow up on parallel modeling Hairs

Fixes, clean ups on engine, Extra tasks on demand

Skill Tree screen.

Anything else needed.

Continue fixing less major skinning issues

The Door rigging and skinning (possibly)

Additional outfit and rigging and skinning

Finish side quest graphs

First pass polish on chapter 2 subchapters

Do a chapter review with animation team (if other tasks are finished)

OCD Update Validation via Build testing.

Business Operation Planning with Shallteir

As always, thank you all for your support, and look forward to more updates soon!

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