Monday Milestones: Week of February 19th, 2024 (Patreon)
Content
Happy Monday Science Team!We are officially in the homestretch of testing the next build! Here's this week's to-dosies:
Unreal engine clean up in some materiales
Supervising Feedback, check up progress, fixes, corrections on the Minos development
Going through testing feedback and debugging issues
Fixing bugs and problems that are found
Moving cinematic elements over and integrating them into main level and gameplay
Remove bugs.
OCD Expansion (Some work needs to be done to support multiple quest lines and identifiers for progress of quest lines for save and loading).
Add stuff to the save system so that things carries over correctly when loading saves.
Draft 1 of Chapter 2/3 Interim
Draft 1 of Chapter 3 part 1
Random Events/Side Missions for Chapter 2/3 Interim
Recording sessions
Casting decisions finalized
Final pass on upcoming build's Sandbox audio
organizing a comic series for the game
analytics improvement
build testing and gameplay recording screenshots
City optimization to reduce loading time and generally smoothing everything
find a good place for Silica-Cafe in Red light area
make a block-out environment version for Junk yard area
make a block-out environment version for Red light area
Finish the web banner image. Then change every asset for the steam with the image.
First person arms
Enemy AI Behavior Tree logic
Class 1 female enemy implementation
Content folder cleanup
UI Dialogue Button Update
First Person Camera Improvements
Character Creator Bug Fixes
Animation System Polish
Don't forget to keep those questions coming in, our first 2024 Dev Team AMA is happening March 9th, we hope you'll come hang out with us! We also have a special hangout planned for the Science Team once the next build is released~