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With this content, the Ruins & Relics theme concludes! You decide the next theme, join Discord, and vote now in the exclusive patron polls. It was definitely a blast to do, so I hope you enjoyed it as much as I did.

  • Monsters (with variants): Mage Ruin (CR 8), Talent Ruin (CR 10), Vitality Ruin (CR 9)

  • Item: Nether Oak Staff - antimagical stuff working in its own antimagic (rare → legendary)

  • Spell: Spell Echo - retry your spells until they work by echoing them onto your foes (level 4 enchantment)

  • NPC: Amaruior Heirakaunt - a Netherese archmage awoken from hundreds of years of magical stasis

  • Encounter: Sealed Vault (APL 9) - the entrance to a small magical vault as been uncovered by earthquakes

The monsters take the highlight this week but for a personal reason! Mainly because I was unsure what to do and pivoted at the last minute, creating three completely unplanned monsters and a lot of (wasted) effort today, making me almost miss my posting deadline. I mean, that is not the only reason; I just wanted something that worked better with the theme of ruin. So, here you have three monsters that your players really will hate to encounter. :)

As promised, additional content for the players at your table: 100% exclusive to Patreon.

  • Item: Fingers of Crowley - a powerful archmage lost three fingers in battle against an archdevil, who took them and reforged them into a powerful antimagical artifact (artifact)

  • Spell: Wither - weaken your enemies with a spell that drains them of their life force (level 4 necromancy)

  • Feat: Master Attuner - who doesn't like magic items? So, let's just attune more of them!

More content is added every week - and past drops continue to expand with VTT support.

🧟 Monsters

🗡️ Item

⚡ Spell

⭐ Feat

🧝 NPC

⚔️ Encounter

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