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🏜️ The desert is harsh, but it is far from empty. For generations, people have learned to survive its heat, protect its treasures, and build lives among the endless sands. This week, we're turning our attention to the peoples of the desert, from its guardians and warriors to the travelers and adventurers who call the sands home.

  • Monsters (with variants): Dunemancer (CR 4), Temple Warden (CR 5), Infested Mummy (CR 6)

  • Item: Khopesh of Arcane Disarmament - a weapon to steal the most treasured possession of any mage... their magic! (uncommon → legendary)

  • Feat: Persistence - a feat to endure even hardest of hardships

  • NPC: Rashid Al-Nadir - a chatty merchant traveling the desert

  • Encounter: Desert Race (APL 3) - Daring crews race across the desert by sand boat for glory and a grand prize.

This week’s highlight goes to Desert Race. Multi-day encounters are pretty rare in my content, but I really wanted to try something different with this one. I came up with a fairly cool yet simple mechanic to handle the race across multiple days without turning it into a giant pile of rules, and I really like how it came together. There’s something fun about giving the players a long-distance race and letting them figure out how to push their crew, manage the dangers, and squeeze every advantage they can out of the journey.

More content is added every week - and past drops continue to expand with VTT support.

🧟 Monsters

🗡️ Item

⚡ Spell

  • -

⭐ Feat

🧝 NPC

⚔️ Encounter

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