Hi all,
I just realized that I've been started working on creating games for 2 years! 7 different versions of games are created in the past two years already! I hope you like my works so far! After releasing this new version for a couple of days I would like to hear more about how you feel and what would be the next direction.
Unlike the Matrix map designed by the Unreal Official team as a tech demo, this new map was hard coded by myself, so I can do anything I want which you should have already experienced a better optimization on this map compared with the previous one.
Before voting, first of all, I would like to list what're the pros and cons of each map.
Matrix map
Pros:
1. It has the most realistic/detailed graphic so far.
2. AI traffic/crowds are already there.
Cons:
1. Running slow... Due to the heavy texture rendering, it can't be optimized even better.
2. Can't do better destruction effects at this stage. All the buildings come with a strange layout that is generated by code, all I can do to keep performance is the current methods of building destruction which still does not look very realistic.
3. Can't change the map layout.
New Giga map
Pros:
1. Much better performance even with real-time destruction on (I received the feedback that 3050Ti can run super smooth)
2. HIghly customizable layout of the map
3. We can have a even better destruction effects if I have more time (also we can add traffic or crowds in the future)
Cons:
1. The graphic is not as realistic as the Matrix demo
2. Don't have AI tiny/traffic yet (but it's possible to add in the future)
My original plan is to develop some new interactive animations. Then update these animations to both maps. However, I am struggling about if we want to add some actual gameplay to the game. If so, then we need to focus on one map and try to develop something based on it (like arcade rampage mode on the Giga map/mini-games on the Matrix map or even back to the RPG storyline etc.) So I would like to hear what you think!
If you have any suggestions besides the following options feel free to leave a comment.
大家好,
感谢大家支持,算了一下开始做游戏已经有2年了,这期间做了7个完全不同的游戏地图,希望大家也喜欢这些作品。新版本了有几天了,相信大家也已经体验过了,想一起聊聊看后续的开发方向。
这个新地图是完全自己开发的,所以运行效率上会比matrix好很多。在投票前,我会把这两个地图的优势劣势列出来,大家可以更清楚的了解相关信息
之前的Matrix地图:
优势:
1. 画面和地图细节超级棒
2. 有交通/小人的AI
劣势:
1. 运行缓慢
2. 无法进行更好的破坏效果了(这个地图的建筑是一块一块生成的,没办法替换成破碎效果)目前这种一整块飞走已经是能实现的最好效果了。
3.无法对地图进行调整
新地图:
优势:
1. 更高效,目前得到的反馈3050ti即可完美运行
2. 地图完全可编辑
3. 更好的建筑破坏效果/车辆和小人也可以加入
劣势:
1. 画质不如之前的版本
2. 目前没有ai车辆和小人
我之前的计划是做一些新的交互动画,这样可以两个地图同步更新。但是最近也在犹豫是否应该加入一些实际的游戏内容。比如可以在新的地图加入敌人来进行和小人间的战斗,或者在之前的Matrix地图中加入小游戏模式,又或者干脆做回RPG内容。这些希望大家投票给我一些建议!