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Well, a super genius developer has agreed to join my team creating the interior generation/building destructions effects for the matrix map. This might make our game the first of all kind who has such realistic run-time building destruction effects in the world!

He might needs 1-2 months to integrate his plugin into my current project, meanwhile I’ll finish my current to-do list and release an update :D

Thank you for all the supports! Have a nice weekend!

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Alexander Gonzalez

You’re doing amazing work bro. Looking forward to the next update 👍

ALFAORTIZ

that's great, the game will be great, congratulations

It be J

actually the best game creation fr, cant wait for your future additions (:

EElRein

Congrats on the expansion of your game dev team. 🥳

Useless_Player

Hey, I have a question for you. I want to subscribe to you and i would like to use model from blender but I have problem converting blend model to vrm (recently released model of Aegir from Lajest3D). Would you be willing to help me? And thanks in advance for an answer :).

GiantessGameUE5

Oh, actually the Aegir model is easily converted into my project (he is also using UE to create the animation). However I might not able to use his model directly 🥺🥺 I’ll ask Lajest for permission to use it first then I can possibly add that character into our game directly!

Useless_Player

Thank you for your fast answer. I would also like to ask you if you would be able to convert his model of Aegir (which he shared on deviantart in blend format) into vrm file. I would also love to use it and experiment with it but I have problems converting it from blend in blender to vrm in unity. I have problems with bones and rigging. When I tried to set correct bones in Unity it didn't detect all of them and it wasn't possible to make it work. Then I tried myself creating bones for this model but also couldn't make it work correctly. Also i had problems in Unity with unknown shaders in this model so conversion wasn't possible. I am totally green when it comes to 3D modeling and I don't know if I am using best or even correct method to convert it. So I ask you if you would be willing to help me and send this converted to vrm model, of course if it is possible. I would greatly appreciate it. PS if you decide to do it could you remove cape from this model (it could be buggy in game and I think it doesn't appeal to me that much)

GROWTHUPHERO

please add this test player model to playable model too, since it's already there, please-