Giantess Playground V2.3 is ready! (Patreon)
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Hi all! Wish you all have a good weekend! The new version is almost finished after working non-stop for nearly 2 weeks (I found some typos in the menu right after I uploaded the game... sorry I don't want to rebuild the entire game again T.T)
Initially, I planned to integrate the matrix map with our Giga-sized map. However, the optimization I made to that map made this merger unfeasible. The Giga Map/VR mode will be released later this month.
Below is a detailed changelog for the upcoming game update:
1. Remake the IK System: I’ve completely remade the IK system for each character, resulting in slightly improved animations and more precise crushing mechanics.
2. New Characters: Four new characters are joining the game.
3. VRM bug fixed: The VRM mode has been fixed, no more ghostly shadows.
4. Camera Controls: Use Ctrl/Shift + mouse wheel to adjust your camera’s position for a better view.
5. Sit-Down Interactions: Press 8 to engage in sit-down interactions, now functional in both small and large city.
6. New Menu: Press C in giantess mode to access the new menu for manual actions in giantess mode, allowing you to change facial expressions, body poses, and spawn targets on the map. (Use Ctrl+R to rotate the spawned objects)
7. The manual target mode has been changed to the Alt key to prevent conflicts.
8. In tiny mode, press Q to open the mode selection menu, where Commander mode is particularly enjoyable.
9. Press E in tiny mode to open the manual menu, enabling you to spawn objects in front of you for the giantess to crush it.
10. Sometimes the AI giantess may stuck in the rubble, press 9 to overtake her and get out.
I understand that the game may seem a bit monotonous as it lacks of gameplay. I've already started working on adding some mini-games inside this map.
Next month, I’ll be collaborating with Micah to implement building destruction effects. Hopefully, we'll become the NO.1 building destruction simulator in the UE5 market XDD. I've seen his plugin run super smooth with a 3050 laptop... so I'd say it'll be a huge improvement for our game, both graphically and in performance.
Thank you for your continued support and patience. The download link will be ready soon :D