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I bet this would be the first game to feature a 25 x 25km destructible map, and it's PCG-generated, which means we could literally have unlimited maps!
The flickering issue could be solved, and I'm working on the destructions too! OMG I can't believe we achieved it!!!!

Comments

克 英

所以为什么沙盒模式和捉迷藏模式一开女巨人就不动了

Hank88

Holy cow. That's wonderful! Are you planning to leave the streets empty at this scale? Or you are gonna do the madness of adding vehicles there?! 🫠

GiantessGameUE5

不好意思请问这个情况是每次打开捉迷藏都会发生么?还是概率发生? 因为有可能是gts所在的位置没有生成的寻路机制。不过如果每次都发生的话就有些奇怪

Kazamov

Looking forward to this, got some VRM models rigged and ready to destroy it

GiantessGameUE5

Ah I already found the issue that causing the flickering.

M G

I am looking forward to resubbing for this to run at 2 fps on my 3080 XD Keep up the great work <3

Zach1993

How do we import our own models for the giantess?

Max pOwer

Do you think it may be possible to have a vore animation of her licking tinies off the ground?

MW2366

That is... going to be hell to render with full destruction. Best try to optimize the rubble system if it gets to be too much.

9NT6

Congratulations I know you've been sweating for a year trying to make this :)

AnoNyme

my pc is a monster, brand new but still waiting to save for the upcoming graphic cards. rn i have a radeon rx 6900 xt. how well should it perform on the current build ? i had very poor performances when i tried it about 3 weeks ago