About the recent progress and a poll for our future animations
- Love it! Perfect for the game (Very positive) 86
- Great quality, but too monster-like (Neutral) 244
- Dislike 28
- I feel the current animations are ok 13
Hello everyone!
I hope you’re all enjoying the last update!
Some of you on Discord may have already seen the news. I’ve started working with an animator who does attack animations for Skyrim's Size Mod. He just delivered our very first looping attack animation:
The level of detail is definitely a big step up from my old animations. That said… I’m still not very satisfied with it. It feels a bit too “monster-like,” and the movements come across a little too masculine for a giantess vibe. The animator is really eager to get honest player feedback, so I’d love to hear what you think! We’re planning to overhaul most of the current attack animations together. The goal is to split them into two clear categories:
Short, fast, combo-style attacks (more like action-game combat)
Long, sweeping, range attacks (the classic giantess “toying with tinies / smashing buildings” feeling)
We’ll also be adding skill trees and upgrade systems later to make the game more fun and replayable. Since I need to pay for the animations, your opinions really matter. If you have any reference videos that feel “giantess-perfect” to you, please drop them in the comments or DM me. I’d be super grateful!
Also, about this month’s update plan. The past few weeks have been rough — I was buried in PayPal and tax headaches, and my energy has been pretty low. So instead of rushing the main game, I’m resetting the UI from scratch and building a simple side-scrolling mini-game myself. By the end of the month, I should be able to release a full horizontal giantess-themed mini-game as this month’s Patreon reward.
Finally, the Chinese New Year is almost here!
Wishing you all a very Happy Year of the Horse! Thank you so much for your continued support. It really means a lot!
大家好!
希望大家对上一个版本的更新还满意。
有些在discord的人可能已经看到了最近的一些消息,我找到了给Skyrim的size mod制作攻击动画的动画师进行合作,他也给我们提供了第一个循环攻击的动画。
首先动画的细节确实比我之前手key或者找不专业演员动捕来的好,但是实话说我对这个动画也不是很满意,感觉看起来有点像怪兽的动画,而不适合giantess,动作看起来也有点男性向…… 但是动画师他自己比较坚持希望可以得到更多玩家的反馈。所以我也想听听看大家的意见,鉴于这次希望和他配合重置目前的大多数攻击动画,计划会将动作分为几类:短平快的攻击动作,以及长的范围攻击动作,前者更适合作为类似action game中的攻击,后者更像是giantess玩弄小人、建筑使用。后面也打算加入技能和升级系统,慢慢让游戏变得更有乐趣。毕竟也要付不少的费用,所以也希望听听看大家对于动画的建议。如果大家有合适的参考动画也欢迎留言或者私信我。感谢大家!
对于本月的更新计划,因为前些日子被paypal和税务的问题折磨了很久,最近状态稍微有点差,目前的计划是会重置UI,然后我自己在做一个横版的小游戏,所以月底大概会给大家更新一个横版giantess主题的小游戏作为本月的Patreon内容。
后天就是Chinese New Year了,祝大家马年快乐!