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Poll

Public Poll - Feedback on traits

  • 5/5 - It's great 34
  • 4/5 - It's good 46
  • 3/5 - It's ok 18
  • 2/5 - It's bad 3
  • 1/5 - It's awful 4
  • 2024-03-21
  • —2024-04-07
  • 105 votes
{'title': 'Public Poll - Feedback on traits', 'choices': [{'text': "5/5 - It's great", 'votes': 34}, {'text': "4/5 - It's good", 'votes': 46}, {'text': "3/5 - It's ok", 'votes': 18}, {'text': "2/5 - It's bad", 'votes': 3}, {'text': "1/5 - It's awful", 'votes': 4}], 'closes_at': datetime.datetime(2024, 4, 7, 11, 0, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2024, 3, 21, 10, 12, 39, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 105}

Content

Hey lads!

With v34 you can accumulate Trait Experience by simply playing (it's gained from literally everything), and automatically convert it to Trait Points which can be exchanged for Positive Traits at the hospital. The more Trait Points you get this way, the harder it becomes to get more (although only a bit).

Now, I almost didn't touch the system since its release to avoid tuning it the wrong way, so I would like to ask you for your impressions. I want to put more emphasis onto unlocking traits by playing and less during character creation. I also want to make negative traits acquirable by playing, but I need to fine-tune the current system, first.

So, should it be more grindy? Less? Should it be faster on the beginning and slower later, or the other way around?

How do you rate the current Trait progression in overall?

If possible, please share some suggestions in the comments. Thanks a lot!

Comments

Firesdale

Here is a suggestion: Use the points to "buy" a miniquest at the hospital, with related objectives, e.g. raise the max cleanliness by staying bove 70pts for some days and acquire it that way. This way the points to buy the quests can be given in moderate amounts, since you still have to do a task.

Mr. Unaware

What you described is similar to what I plan to add soon with hidden perks. They can be positive or negative, based on conditions, and hidden until unlocked. For example, masturbating too often or too rarely, not washing, overdosing energy drinks, fainting too much etc., such stuff. And yes, negative effects will be removable. P.S. Your idea reminds me of Heroes of the Storm quests :D

Deadwolf213

Got a question so how to you work in the brothel I just got this game yesterday was wondering how to get into that job in game

Mr. Unaware

Hey! If you open Glossary (G button), you will have various stuff explained there. In short, you need to talk to Jack at Kevin's Diner in the evening with high Charm and pass his trial.

Deadwolf213

ok cool thx gool game cant wait to see what you do with the game later i got cool ideas to like it would be cool if you added a strip club to the game and you can dance give private dances maybe do a little extra for some more cash

Mr. Unaware

Hey, strip club is planned, but I've got other priorities at the moment. There's a roadmap on my Discord with plans for the current year. Also, I recommend giving suggestions on Discord, because it's hard to track them all when people write in various places. Cheers! https://discord.com/invite/VBkvYWxWMB

Stefan Kemske

the Mac version is full bugs the game loading is frost

Mr. Unaware

What actually happens? If you mean that after playing for 15 mins loading screen gets stuck at 99% upon location transition, then I'm working on a fix for v35a.