Public Poll - Feedback on traits
- 5/5 - It's great 34
- 4/5 - It's good 46
- 3/5 - It's ok 18
- 2/5 - It's bad 3
- 1/5 - It's awful 4
Hey lads!
With v34 you can accumulate Trait Experience by simply playing (it's gained from literally everything), and automatically convert it to Trait Points which can be exchanged for Positive Traits at the hospital. The more Trait Points you get this way, the harder it becomes to get more (although only a bit).
Now, I almost didn't touch the system since its release to avoid tuning it the wrong way, so I would like to ask you for your impressions. I want to put more emphasis onto unlocking traits by playing and less during character creation. I also want to make negative traits acquirable by playing, but I need to fine-tune the current system, first.
So, should it be more grindy? Less? Should it be faster on the beginning and slower later, or the other way around?
How do you rate the current Trait progression in overall?
If possible, please share some suggestions in the comments. Thanks a lot!