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Hey, lads!

I'm finally discharged from the hospital and in my home already. I'm still a bit in pain, but both operations went smoothly and my wounds should be healed in a week or so. As mentioned in the previous post, I want Tuesday & Wednesday off from working to get some rest, spend time with wife and so on, but on Thursday I'm coming back to work and hopefully nothing either gets in my way to release Unaware in The City, though will still need to visit hospital a few times for check ups. That said, release date is most likely postponed for October, because I lost too much time due to health issues. Sorry about that.

Ok, so I've been thinking about a lot of things (got shitloads of time to do that after all), and I'll be reworking how trait system works. Basically, you will have something called Trait Points (TP). Each backstory will start with different amount of TP, around 15 by default. Picking positive traits will cost you between 2-6 TP, depending on how strong they are, while negative ones will reward you with 2-6 TP instead, allowing you to pick more positive ones. But to not make it too abusable, like literally picking 50 traits, the costs of positive traits will increase by 1 with each positive trait that you have. So if you pick 3 traits, each with 2 TP cost, then 1st one will cost 2 TP, 2nd 3 TP and 3rd 4 TP, so 9 TP cost in total instead of 6. I won't be limiting negative traits amount, so you can pick them all, lol. And yes, starting with around 15 TP means you can pick like 2-4 positive traits without taking a single negative one, but if you decide to take negatives, too, then you can actually pick much more positive ones. I'll be adding multiple new traits as well, allowing you to focus even on only one stat type if you want. Thanks to that you should be able to change whatever aspect of the game you struggle with, and even make it ridiculously easy, like picking multiple traits connected to making money, so you never run out of them.

I also roughly have an idea how big the world map will be, so thanks everyone who provided any feedback on the matter. But I don't want to provide any solid information right now, since anything can change. I'm aiming for around 25-30 outdoor locations, each consisting of multiple indoor locations, so we should reach around 80-100 locations altogether at some point. I'll be re-ordering locations a bit and changing travel times between them, like Slums being on the very far north, making train travel viable, while moving around the Main Street much faster etc. We will also draw and add world map of a whole city rather than squares with names. And once we are done with base locations from Unaware of the World, Lefty Lai will be slowly working on locations for the future updates, so expect "empty" locations being added. While it might feel pointless to you, it actually saves us a lot of time and allows me to add some NPCs/events if needed, even if only a little.

Ok, that's it for now. Catch a portion of Main Street & Park by Lefty Lai!

Cheers!

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Comments

Starfish

Maaaan... that background artist is a gem! <3 Good to have you back. Get well soon!

NakedSunFlower

I am very glad that you got back home and that 2 operations were successful. Well, all your ideas and plans are impressive and as you yourself said, you now have a lot of time ahead to do all this) So go ahead!

ElenaRosita

That's good to hear that your Surgerys went well. I really enjoy the game and iam really excited when the remake is coming.

Dunan Rayne

What a beautiful background. Your team is amazing! But sadly Jane will have little time to explore that beautiful city. All she can see is the morning scenery around her flat when she goes to work and the night scenery around her flat when she gets home from work. God, I have to feel the pain of a salary worker even in the game! :(

Mr. Unaware

Thanks a lot! Hope you will enjoy the game even more once we are done with the re-make!

Mr. Unaware

I know, right? :D Well, once we extend the city with new locations, I'll be able to add new workplaces and events across it, so it will be a bit more colorful then home-diner-home Monday-Friday most of the time. Will have to focus on expanding night life a bit more.