Progress Report #80 - Base for characters is finished! (Patreon)
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Hey lads!
Sorry about a long break between progress reports, but I was pretty busy with working on internal stuff for this project, so didn't have anything worth to show you. Then I caught a flu and kidney stones came back, and also some other stuff appeared to not make my life too easy. Sooo, some art piled up during this time, so here's 8 new files from the RLD (Day & Night), Metro Station (Main Street & Slums), Block's Entrance (Day & Night), Block's Floor With Flats and Block's Elevator.
I know you all are already tired of background sneakpeaks, but since I was working on the core stuff and characters weren't ready, I couldn't really show you anything else, because everything was broken as hell. BUT we just finished base model for the male character and now we are experimenting with the clothes & boty types, so in the next progress report you will finally get to see finished characters and maybe animations in action.
I'm not gonna bore you to death with technical stuff, but location art-wise we are almost done (we are only missing Jane's home & Park's toilet). UI-wise I still didn't start working, but I have a general idea how I want it to look, but I'm leaving it for later. Character-wise, female is like 80% done (we are still missing some face variants and clothes), while male is still missing majority of clothes and face variants, but we have 4 body types done (default, skinny, fat, muscled). Music-wise we have already finished OST, aside for the main menu track, while a few tracks need some tweaks. So both art & music gonna be 100% ready for October. Animation-wise, well, this one will be problematic as hell, because female model required me to adjust like 30% of animations, while male model got many more changes (from scratch), so I'm afraid that 50% or more of animations could be broken (and I have over 500 animation files in the project, and I have to check, and adjust if needed, every single one of them). Programming-wise, it's the one thing that I can't estimate, but I definitely did majority of the work and I'm leaving non-important features as the last thing to do. Overall work on the game re-make is almost done and we definitely covered a huge majority of the stuff, so we are getting close, lads!
Unaware in The City is scheduled for the late October, and I'll do my best to release it in the mentioned month.