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Edit (Hotfix 1):

Fixed a game breaking bug caused by the lava siren encountering more than one charmable enemy. I really should have caught that one during testing, sorry about that. (Thanks to Spencer Tyrell, Myahmary and IcyNinji for the bug reports).

Original post below:

This will be the final early access for version 0.4. With a public release planned for sometime after the early access for version 0.5 is uploaded.

I was able to get most of what I had planned added to this build. But I'm far less productive in the summer heat so some bits and bobs got delayed to future builds.

The bus reskins turned out alright, but there are a few clipping issues with their outfits that still need ironing out. I ended up renaming them to Lava Siren and Nightmare instead of their pokemon-esque working titles.

I ran into some issues with implementing the original gameplay planned for the lava sirens and had to go back to the drawing board a few times. The plan was for them to dance around, luring enemy monsters into lava. But working out the movement and for everything to stay in vision of the player to enable counter play was a real headache. In the end I settled on the much simpler solution of the siren being static in a pool of lava. It never moves or directly attacks anything, but any enemy monster entering in its vision with a full naughty meter will get charmed and move towards it. I ended up liking the final version better than the original plan, it's simple and the counter play is rather clear. Either take out the siren, keep your ally's lewd meter low, or help your ally reach the siren without touching the lava. It was a good reminder to not overthink things, but rather start simple and add complexity later.

The plan for the nightmare is for it to possess allies through sexy dreams. But I didn't get much time to work on it so they're functionally still just reskins of the regular buses. Fun fact: The mythological "mare" is a succubus like spirit that rides people in their sleep. Which is why we call bad dreams nightmares.

Lava sirens and Nightmares can be customized at any mirror just like the Incubus and Succubus.

I ended up doing a near full rewrite of the scripts controlling the bus character avatars, so if you've had problems getting them to load during cinematics please let me know if this changed anything.

Pressing the pause menu button (escape key) during memory cinematics will now open up a menu that lets users change stage, belly blending and individual monster effects while the cinematic is running.

Under the hood I've made a few improvements and future prep to the games code. There was also a few changes to the meta save file, but the game will patch save files from the previous version so it shouldn't be necessary to start from scratch. Some character customization might have reset though.

I also changed the shared bus cinematics to all use the same unlock ID, so that when one of them is unlocked it also gets unlocked for all the other characters reusing it.

The preview for v0.5 early access 1 will be up on the 1st of July.

Thank you all so much for your support.

Full list of changes below:

New stuff:

New Lava Siren enemy.

New Nightmare enemy.

New Goblin x Incubus cinematic.

New Goblin x Succubus cinematic.

New Minotaur x Chloe anal cinematic.

Added a new pause menu (escape key) to customize running memory cinematics.

Changes:

Reworked summoning tome (Thanks to Kerenga for the reminder).

Updated the tutorial (Thanks to This vexes me for the reminder).

The game now allows for gendered characters rather than needing a specific archetype for each variant of a character.

The Incubus and Succubus archetypes have been merged into male and female variants of the new Metabus archetype.

Moved a bunch of code over to the new gendered character system.

The game will now automatically patch save files from the v0.4 early access 4.

Pressing the mouse anywhere on the screen will now count as a continue input in textboxes without options.

The debug console is now alphabetically sorted.

The cinematic memory menu now shows one character archetype per page.

Removed the ability to take objects from summoned monsters.

Reused bus cinematics now share unlock IDs.

Rewrote the logic for avatars of bus adjacent characters.

Water vials now solidify 5 tiles of lava in a + pattern.

Bugfixes:

Hairstyle customize option is now properly hidden when wearing clothing that overrides hairstyles (Thanks to Lulu for the bug report).

Fixed translations not properly formatting "\n" as linebreaks (Thanks to Orpheaned on itch for the bug report).

Files

Comments

Mifuni

Good lord the amount of work, man listen I understand you totally with this heat. It's not "hot" for me but the humidity is the true killer. Gotta be thankful for crappy winter sometimes 🙏🏼 appreciate your commitment and consistency

Lulu

And there goes my productivity for the rest of the day!

rohan

was a solution ever found for the linux version not working? it seems to still not run. other than that amazing work as always, you really are a power house in speed and quality. best developer around

Floppystack

Try running the game from the terminal, it should contain any error messages thrown by Godot if it fails to launch. Another Linux user on itch had the game fail to load due to an outdated c library, and fixed it by updating through the package manager.

Lulu

Loving the new cinematics and have found hardly any bugs. One I did find is I fucked pigman on neutral floor where blacksmith is while wearing ring of charm, it charmed him, I went back upstairs to lava floor to finish exploring it and he followed. He did go back downstairs once charm wore off though

rohan

Ok I'll try then, thanks for the advice

Spencer Tyrrell

Think I found a bug/glitch if the new siren charms a kobold, if youre drinking a health potion and the kobold hits you at the immediate next turn the game freezes (edit 1) Correction, if the lava siren charms any creature and they attack next turn the game crashes

Lulu

You can sell an Ally Soul to the Pig Trader and it gives you nothing

Myahmary

major bug report this time lol. Tried playing the new patch but when the lava siren charmed my goblin ally it completely crashed the game, im assuming it had something to do with his cinematic being bugged unfortunately

Myahmary

It completely freezes up my save file

Myahmary

I just tested it in the cheat room and it seems like the goblin cinematic worked just fine? So im not really sure what happened

Myahmary

Ok back after a lil bit more playtime, it seems like the lava siren ability where it leads your ally into the lava is what's freezing my saves and crashing my game lol

Myahmary

Im playing on hardcore too if that means anything

IcyNinji

Bug found: In debug room, spawned a 3 friendly goblins and 2 enemy lava sirens. As soon as the goblin goes to swing and attack her, game freezes up really badly. happened multiple times consistently, playing on normal mode. Did not happen so long as there was just one of each, so may be some sort of conflict with multiple instances at one time. Also noticed the panties do not work with the new minotaur anal scene. You can have them off or to the side, but to the side does not compensate for the location of penetration so the minotaur is just going right through fabric.

UH

Awesome update. There are already some traps in the game, like poison and spikes, but I think a trap that has an cinematic would be cool. Maybe a tentacle trap or a trap where she is restrained in some way?

Renown0

Less productive in the summer heat? Who do you think you are? Relatable? Because yeah I fucking get that. I'm so damn irritable when it's hot I'd delete the github repo and move to Iceland as soon as my IDE told me I forgot to pass in my item data model... Today was a rough work day, lol

Floppystack

That sounds like intended behavior, charm forces characters that have the AI components for it to behave like followers of the character that applied the charm.

Floppystack

I'm pretty sure this was caused by the double follower bug that got fixed in hotfix 1, or did you only have one follower with you when it happened?

Floppystack

There was an infinite loop causing the game to crash when the siren had more than one charmable target nearby, the hotfix should let you load up the hardcore save. Let me know if it's still broken.

Lulu

True that, maybe just gray out the Ally soul in inventory when in sell screen? Like how a wand is grayed out in menu when using scroll of enhancement

Floppystack

Thanks for the bug reports. I forgot to change the panties in hotfix 1. But I'll add it to a potential second hotfix.

Myahmary

Oh I already started a new one, but I'll recreate the conditions to see if it would work

Floppystack

Non consensual content is not allowed on Patreon, so any trap where the player is forced into sexual encounters is off limits. But I think it would be fine if the player gets caught in a trap and then chooses sex as a way to get out of it.

Floppystack

The shop is currently just reusing a generic "select item from inventory" menu. It really should have its own menu type that displays prices and other info. I'll add an item block filter to it when I get around to it.

Floppystack

The soul stores the guid of the dead npc it belongs to, which the game can't find anymore when entering a fresh dungeon. I'll try to have allies carry over to looping runs in the next update/hotfix.

Lulu

You may want to cause the cost of buffing gear to increase with every rank. Spening 100 bits at a time to get even a +5 Ring of Regeneration is a bit broken, +15 health per turn for 30 turns

Lulu

Also just realized the foot looks super weird on Chloe during the bus/nightmare 69 animation if wearing goth outfit

Kerenga

A few things: 1. It would be cool if there where some forms of Curses that for example fill Cloe with cum when she hits or get hit by something. For the Weapons and Shield for example. 2. How exactly does the summoning Tome work now? 3. When Cloe has no Shield and only a one-handed Weapon, she should be able to wield two Weapons at the same time. Like two Sworts or a Swort and a Dagger.

Kerenga

Another thing that i came up with: When Cloe is under the Influence of Aphrodisiac Gas or a similar Spell she could have a Ahegoa Face or something similar. XD

Floppystack

1. One of the prototyping builds had something like masochism and sadism curses. Back then the player could only melee attack so there wasn't any way to play around them. I think something like this could work now though, maybe even as new rings. 2. I forgot to add a section about it in the post, my bad. A +0 summoning tome will summon enemies that can spawn on the first combat floor. For each item level it shifts to the next combat floor. It stops at the final combat floor and adds excess item levels to the summoned monsters strength. 3. I think a system that lets players choose to wield any weapon two handed/single handed/dual wield would be neat. I believe Demon's Souls had a system like this, but it's been like 15 years so I might be remembering wrong.

Kerenga

Also more variety to how Weapons work. Makes no Sense that a Warhammer has the same Damage Value as a Steal Sword.

FATAL FIRE Studios (edited)

Comment edits

2026-09-06 11:00 hi! very nice game! how i can unlock the scenes? are a code or cheat for patrons?
2025-06-24 08:34

Floppystack

Cinematics unlock when they get viewed for the first time. Patreon build has an enemy spawner in the room to the right on the first floor to help with unlocking everything.

someguy69420

How do you heal in the latest build? What does mana do?

Floppystack

Press the c key to open the spellbook. Or press left or right in the inventory menu. Spells cost mana now, and mana is gained by landing melee attacks on enemies.

KINETIC

How do you raise the max cum?

Floppystack

Make an offering at one of the statues on the first neutral floor.

Ravenmire

Does anyone know the trick to get Chloe to play with herself? I've tried everything and can't figure it out.

Floppystack

Press 'c' to open the spell book, or navigate left/right in the inventory menu. Then select the masturbate spell.