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Edit (hotfix 3):

Fixed many issues with the legacy outfits in the new system.- Like missing textures, missing body parts and wrong hair colors.

Fixed broken default hair and default hair color options.

Belly scaling no longer breaks cinematic auto stripping.

Chloe should no longer appear bald during certain cinematics.

The nightmare body material has been updated and no longer appears in front of transparent materials like water and fog.

Chloe's eyelashes/eye highlight material has been updated similarly to the nightmare body material.

Fixed the blown out glow in Cun'thulu and Sedusa statue cinematics when using the nightmare skin.

Minor fixes to Wolfman doggystyle and Pantherman missionary.

Updated the non outfit build to include fixes not related to the new outfit system.

Edit (outfit build hotfix 2):

Fixed an issue causing the breasts to never switch to animated mode during cinematics.

Fixed the game crashing when trying to load non existant tanlines.

NPCs can no longer trigger the hot bath dialogue prompt from stepping in the water.

Improved the blacksmith placement after bath cinematic.

Fixed ring of recharging effect not being applied properly at higher item levels.

Fixed an issue in the Kraken's body shader that caused him to appear brighter than intended.

Edit (outfit build hotfix 1):

Fixed the game not actually loading files from the mods folder.

The game no longer crashes on cinematic load when belly size is enabled.

Fixed another issue with belly scaling breaking outfit part selection.

Fixed a couple of outfits attempting to load non existing hairstyles.

Original post below:

I managed to more or less finish everything I had planned for this build. 1 new enemy, 2 new cinematics and a completely revamped outfit system with full modding support.Since there are so many new changes to the game's code, I made a separate version of the build that has the outfit rework. Just in case it's all horribly broken in ways I haven't considered.

I ended up spending a lot of time coding the underlying system for the new outfit system and porting over all of the old outfits. So the new Knight enemies don't have any special gameplay just yet. They just stand there, menacingly.

The pantherman's face looked really weird in the new threesome cinematic since it's actually visible to the camera, so I had to looksmaxx him a little.He now has a more pronounced jawline, properly sized teeth, whiskers and less blurry eyes.

When pressing F3 on the main menu there's now a button to export all the games outfit assets and data to the mods folder.The new system is very json heavy, so much so that I'm looking into making a separate data entry tool to make the whole thing easier to work with.I only had time to throw together a barebones readme file which can be found in the mods/outfits/ folder.It contains an overview of all the different data structures and I've tried my best to explain what all the object properties do.Eventually I want to have an in-game way of mixing the various outfit parts. But for now json files are the only option.I added the mishmash outfit file from the last screenshot to mods/outfits/chloe as an example for mixing outfit parts.

Also I've been looking into licensing, now that I'm starting to release graphical assets.I decided to license all the assets the game puts in the mods folder under the CC BY-NC-SA 4.0 license.Which is explained at https://creativecommons.org/licenses/by-nc-sa/4.0/In essence, I'm all for people having fun with the assets, but I don't want to see them listed for sale anywhere.

The preview for early access 5 will be uploaded on the 1st of July.

Thank you all so much for your support.

Full list of changes below:

New content:

Knight enemy.

Knight full nelson cinematic.

Pantherman threesome.

Moddable outfit system rework.

Placeholder weapon golden claymore added.

Placeholder final floor layout and graphics added.

Changes:

Pantherman face upgrade.

Added support for multiple character skins, only Knight has additional skins at the moment.

Added a skin selector to the cinematic pause menu for characters with multiple skins.

The game now defaults to using borderless fullscreen, with exclusive fullscreen being a separate option.

Files

Comments

lDratol

The Goat posted again ❤️

A silly guy

Can't go wrong with a good full nelson YESSIR

Mostof1

Nice work. It's good to see modding support added, looking forward to what people make and more moddable game aspects in the future 👀

Roy

Great job! I'm afraid I'm a harbinger of bug news. the outfit rework version freezes when you try to change something during the cinematics, be it the removal of clothes or lewd %. The regular build doesn't present this bug.

ToasterCommander

I loaded up a save file on on the outfit rework version, went into a scene, and it immediately crashed haha. Didn't even try to change anything.

Floppystack

Yeah, sorry about that. There was an infinite loop when the game looked for lewd % replacement meshes. Should be fixed in the new upload.

Baconman433

Trying the outfit version had 2 crashes, one when trying to tweak some of the outfits on the mixed and changing tanlines, and one ending a cutscene with the water tentacle cthulhu... Still, amazing game and great work. Sorry if this isn't the right place to post the bugs.

Shore Gull

You can already change the camera, actually. You can press middle mouse button to turn it into an orbit camera or a free camera.

Riptide_Rick

Happy 20th everyone 🍻 Floppy delivers another banger of an update

wee woo

Is there any chance of the heart eye effect from the aphrodisiac potion being added to the gallery? Being able to change enemies to ghost or corrupted is cool, having the heart eyes for Chloe would also be neat

wee woo

(Playing the Windows Outfit version) I might have missed a step. I hit F3 on the main menu, exported the outfits to the mods folder, but I'm missing a lot of textures when I change clothes on Chloe, and the Mix n Match option has very limited options. Am I doing something wrong? The missing textures carry into cinematics, too

Floppystack

Bug reports can be posted anywhere and are much appreciated :) There is still a bug in the first hotfix where the tanlines crash the game. And I'll keep a lookout for the kraken crash for second hotfix I'm working on.

Floppystack

Yes, I'll probably be adding some more options next month. So I'll add a separate selector for the eye effects.

Floppystack

The mishmash outfit was meant to be more of an example for how to mix outfit parts. But there are no textures in the mods folder? Or are they only missing from certain outfits?

yeahnah

i had the same issue listed above but that's minor the panther animation is superb and as for the new knight its perfect genuinely might be my new favorite keep up the great work.

Squink

It would be sick if you could extend the scenes in the beginning so we see her being defeated and then approached. Then her clothes removed and fucked.

Tom S.

Tried playing in VR for the first time today; very impressive how it's completely playable already despite it only being "VR-able" for a month or two. Wanted to give kudos on that front. On that note, know there's probably many higher priorities, but I was wondering if improving the VR experience has a spot on the roadmap? (Even if it's a long ways down the line, it would be awesome to see stuff like settings for snap turning angle or a toggle for smooth turning. Bringing the new POV scene cameras would also be cool, and my personal pie-in-the-sky hope for way down the line would be true first person gameplay, even if the controls remain the same in the first person camera.)

Ray's Comics!

Do we know where we can find mods for your game?

Pickledfingers666

Found a bug with the magic armor set, game starts adding additional rooms where they arent meant to be (such as the very first area and start overlapping) and then the main character duplicating in cut scenes but only occured after i got the armor set equipped.

Wenchbane

It seems the Slut Nun corset portion of the outfit is bundled in with the dress. Can't disable it for cinematics. The panties also don't stay on for cinematics but I think that was always the case.

wee woo

Sorry for the late reply. The files are all in the folder. But sometimes when selecting clothing options, Chloe's skin textures are missing from her model. Floating eyes, clothes, etc. This isn't a problem on the standard 1.0 ea4 build. Edit: I am having the same issue on outfit hotfix 2 Edit 2: After some testing, textures will sometimes appear or disappear by toggling back and forth between different option, both in mirror or in cinematic

Floppystack

Huh, strange. Skin textures are still loaded from the main asset file. But there might be something that removes the body model entirely. I'll look into it.

Floppystack

The PoV camera is still there in VR. I ran out of buttons to bind to so you need to use mouse/keyboard/gamepad to toggle it. And I really like the VR mode, so it will definitely get some improvement in the future.

Floppystack

If people need a place to upload them I suppose we could make a channel for it on the Discord.

Floppystack

I am considering adding some horny game over mechanics. But non consensual content isn't allowed here on Patreon, so all the actors are going to have a good time. Kinda like the second half of the overseer threesome

TonyUms

If I may nit-pick some minor things, the memory scene for Pantherman missionary skips a sequence after penetration, the Wolfman's sausage and Chloe's womb(?) pokes out of Chloe's back during orgasm, and there's no door in the storage room.

Floppystack

I haven't used a mac in quite some time, but isn't there a "Wine" like app that lets you run windows executables on macos?

Saucy backs

I did it thru crossover and made a bottle for it. It works best

wu sen

When can investment support other languages?

liuhangyu

if i need translate,which file include the text?

Floppystack

I don't really want to have to deal with proper translations while I'm still making changes to the game. But I have been experimenting with some automated machine translations as a placeholder. I'll upload them if I can get it working.

Floppystack

Press F3 on the main menu, then press the "generate translation template" button. The file gets added to the game folder.