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https://imgur.com/a/WNk3L2o

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James Long

I mean... those are the creepiest scarecrows I ever saw. Geez, James! The party is slogging through a murky swamp. They step out of a thicket and see: https://imgur.com/a/3eEOQJ6 That thing in front of you is impossibly balanced on two pointed legs, and it's deathly still. As you stare at it, a crow flies lazily overhead, and the monstrosity screeches, stands up straight and tries to grab the crow out of the sky with lightning fast reflexes. Its arms are longer than they look, and the crow narrowly escapes, minus one tail feather. The thing relaxes into its previous deathly still stance and waits. (This is a private link, please don't share it anywhere else.)

Atelier Games (edited)

Comment edits

2026-09-06 01:00 Very cool, but its a shame that its so clear and sort of spoils the entire area >.< View distance in Berez is only supposed to be 120 feet and the scarecrows are supposed to be totally indistinct from normal scarecrows (the animation kind of gives away that they're monsters). Would be awesome to see this reworked into something more usable!
2021-07-22 01:53

Luke Friesen

I agree. What I think I'll do with this piece is introduce it in a moment when I choose to Clear the fog. Let's say... after a fight with some scarecrows, I have a feeling that the players are trying hard to figure out what this place is, & they don't know where to go next.