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"Skullport is a grim, cutthroat outpost of civilization where adventurers can resupply and take refuge. Yet few souls of the surface world  have any clue how to reach this shadowy reflection of Waterdeep above, making any talk of the Port of Shadow akin to rumor, or a warning - which is just how its denizens like it"

This was a really fun location to think about while I was painting it. The town is contained within a giant cavern and haphazardly built in three 'layers' of buildings, one atop the other. Trying to understand how the town would have been built up over time and with what materials is an interesting mental exercise in architecture. It's also somewhat difficult picking an area to try to depict when it is an entire town, but I tried to represent what would look like any street within the town; including the flameskulls :) How did I do, and what adventure could I set in this location?

As always check out the animated version preview on my Instagram, and thank you for the continued support. I'm still trying to finish up the possible locations for the final confrontation with Strahd, so stick around for one of those next!

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Comments

subatoi wolf

I am absolutely blown away with your work! If i had the time i would like every pic!!! amazing work!!!!!!!

Miriam Cox

Oh my gosh, Skullport!!

J Subscribes

There was reference to the animated version but was unable to find it. Is there a link? This is awesome though.