Animation Release: Karlach (Patreon)
Content
The animation can be found in this month's Dropbox folder.https://www.dropbox.com/scl/fo/ltoz8xl1s4oxve9f3zp8u/AC5zP40fm29kXxzOHvfE0vs?rlkey=hsf26jz83u86hduixgps2xeh1&st=ydndmv0l&dl=0Password: jolly
Notes
One thing I attempted multiple times this year was doing an animation that incorporated the ever-so finnicky smoke simulation, generally to no avail. To commemorate finishing Baldur's Gate 3, as well as not wanting to admit defeat for this year in this regard, I decided to dedicate this animation specifically to finally figuring out how to get a simple smoke simulation done properly. It's not exactly the most extravagant result, but I'm glad to finally get one over it for once ever since I gave it my first shot in the Tifa x Cloud animation earlier this year.
Besides that, I also decided to try out a different method of adding armpit hair. I went with Blender's particle hair system instead of manually adding a mesh, which is what I was doing previously. I decided to try it out in an attempt to combat the clumsiness of just attaching a mesh over another one, as it did not mesh (no pun intended) well during certain movements (especially when a character raises their arms overhead, ergo this animation). I see the potential in doing it this way and will give it some further experimentation in the upcoming year, possibly making it a staple variant if it all comes together nicely.
I'm currently working on wrapping up the Claire animation. The next release will be the Psylocke animation and then we'll have the character pairing poll for this month after that. Until next time ( • ᴗ - ) ✧!