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Hey guys, today we have a new Blender bonus animation for ya Featuring Cerene as the dickgirl and Clarice taking her massive cock up her ass!  The animation was done by Lewy with some fine-tuning by both Miro and James. In this case, we tweaked the penetration a little and gave Cerene's boobs some more jiggle. We also added a few more camera angles to fully appreciate the action. The goal here was to play around with ass morphs for Clarice and the jiggle for Cerene. We also had Calibrator come in and do some extra lighting and texture work to really get that atmospheric look. 

Vocals were done by the talented Akuji Saito and Marie. We've included both a version with and without music. 

Naturally, let us know what you think in the comments below !

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Comments

MustangV8

I love it as fuck when a thick cock penetrates the opening and stretches the muscle.

Dorio

If something that big through her ass, Clarice's toe would be curled up. Also, her ass would be grabbing it tightly, making Cerene more hard to penetrate. After 1:10, looped video is too short.IMO

Affect3D - miro

Thanks for feedback. We made the asshole as tight as we could - couldn't have made it tighter. James

Ryupyroa

The camera cuts are a bit much, would prefer a static version. Needs some kind of impact audio for the last bit. Would be nice to see a "cumshot" even if its faked. Have Cerene press and hold against Claire with some "ball flexing". That would be enough. Good animation though.

Dorio

In case, it couldn't make it any tighter or have to adjust the model, then making Cerene looked being hard to penetrate it. Like Cerene's trying to insert with her tip first but got stuck with half of it. So she gets back and uses more effort to fully enter the tip. Repeat it one-third and a half later, the dick doesn't out of the ass each time Cerene back it up. With full insertion, she does it forcefully like grabbing the ass tight to pull it in. (Cerene may grab the ass already but this time is tighter) That could make it really tight by movement without changing weight the object.

TheGreatCornholio

Is it me or is this waaay too blurry? It now looks like the ass is finally giving some resistance which is nice. Also not a real fan of this music video type of cutting. Maybe it's fine here but I sure hope we won't see it in a movie...

IBT

Timecode 00:00:19:06 Frame 576 Camera Main Cerene's right knee is clipping through the deck chair like it doesn't exist as a solid object. I ask again, because it seems to keep being necessary ... does no one on staff QA for clipping issues (especially issues of this magnitude)? Both miro and James reviewed this animation ... and neither of them noticed the knee *IN* the deck chair clipping issue (probably thinking no one would notice if it wasn't featured prominently).

IBT

Simplest solution to the clipping issue would have been to move both Cerene and Clarice so that Clarice's knees were closer to the end of the deck chair, giving Cerene's right knee more room to work with while avoiding entering the space occupied by the deck chair.

IBT

Going to have echo the criticism above. The insertion into Clarice is just WAY TOO EASY for a penis of Cerene's massive size. The time from initial contact to the entire glans being inserted is … what … 1 second? That's not an insertion worth caring about (let alone one worth remembering for longer than it took to animate). In bodybuilding, there's the well known phrase of "No Pain, No Gain" to remember. When it comes to insertions of Poles into Holes, you might as well think of it in terms of "NO Fight, NOT Tight!" … particularly when it comes to anal insertions. I mean, assholes are supposed to be tight … right? If an anal insertion is *so effortless* that it takes only 1 second to animate, that's not a tight hole to fit around that pole. If the reaction to the insertion is too calm and minimized, that's not a tight "resisting" hole straining to fit around that pole. The obvious implication is that the insertion "means nothing" … which then simply murders any potential impact (or meaning) that act of insertion otherwise ought to have had. Rather than being a meaningful threshold crossing representing a change of state, instead it's just a "ho hum, nothing to see here" moment that basically means NOTHING. Additionally, one of the major reasons why Clarice's anus seems loose, rather than expressing any indications of a tight fit around Cerene's penis, is because the anus doesn't move in response to penetration. There's no Friction Drag around the pole being inserted and withdrawn. So when Cerene pushes in, Clarice's anus doesn't get pushed into her rump even a little bit by the friction drag that ought to be happening if her anus had a tight grip on Cerene's erection. Likewise, when Cerene pulls back, Clarice's anus doesn't get pulled out from her rump even by a little bit due to the friction drag that ought to he happening if her anus had a tight grip on Cerene's erection. The apparent "tightness" of a hole is really only in response to the motion of a pole within it. What is being demonstrated here is "All Slip, No Grip" meaning that hole isn't "tight" at all. Oh, sure, the hole might be wrapped around the pole with no gaps anywhere … but that's not all there is to a feeling (or demonstration) of tightness. For a "dry" insertion with no lube in evidence anywhere whatsoever, there ought to be some indication of a friction response to Cerene's movements … but there isn't. Instead, Clarice's hole simply opens wide enough to accept Cerene's pole (as if it were "no big deal") and … that's it. There's no push/pull force moving the anus in/out of Clarice due to friction drag on the pole moving in and out of that hole, so consequently, any hint of tightness (or difficulty or challenge or care needing to be taken or rush of feeling) is completely squandered and lost. You really need to be able to do better than this … miro, James and team …

The RadishGod

ugh. the _community made_ ugly girl is getting fucked. :( i miss sofia and *TARA*

Affect3D - miro

Hi IBT, thanks for feedback. As stated in the description and title, and as with all bonus test animations, this is a test animation (as the name indicates); it is checked for clipping and such issues but we don't spend the same amount of time as we do on feature animations so we can prioritize those. Also I don't see the clipping you're referring to here. That's just the knee pressing down on the wood. We receive the animation from the animator, do some minor corrections, edit and publish. Compare with AA33 for example on which more time and effort was spent. The goal was not to produce a pristine render but rather to test a fun pose/jiggle and atmosphere as well as the animator's skills as we have mentioned before. There are also plenty of animations/videos out there of easy anal penetrations - it was an artistic choice in this case. But we'll note it for future reference. Thanks - James

TheGreatCornholio

Yeah these 'generic' models are a big meh for me as well. I wonder if Miro and Co understand how far more bland their is because of these 'trial' blender videos? Maybe it's just me, but on top of years of barely any big video content, now we get a stream of mostly subpar, generic videos. They're supposed to be top tier xxx animators and we're seeing stuff that could have easily been made better by some random artist on twitter playing around on his gaming pc in his spare time after his real job.

IBT

> The goal here was to play around with ass morphs for Clarice and the jiggle for Cerene. Pity then that the jiggle testing didn't extend properly enough into Clarice as well. There's some partial jiggle deformation of Clarice's breast in response to being penetrated, but it's partial in a weird way. Like her upper breast mass stays rock solid while the lower breast mass jiggles only very very slightly, which just looks … odd. As for Cerene's breast jiggle, it's synchronized a bit too perfectly with her movements. What I mean by that is that there isn't enough of a follow/echo delay. When Cerene moves, her breasts "echo" that movement with no delay whatsoever. This creates a weird sense that the jiggle motion is anticipating her movements in order to happen at the same time as her movements with no delay. You know how when a big breasted woman (or girl) swings her shoulders from side to side how the jiggle of her breasts tends to "follow" the movement of her shoulders? There's a delay between her shoulders moving and her breasts moving, because the breasts have an inertia of their own? I'm not seeing that kind of a "jiggle delay" connecting chain between the kinematics of Cerene's body posing and the jiggle movement of her freely swinging breasts. So when Cerene is thrusting forward harder around frame 600, her Cerene's breasts seem to "leap forward" of the movement of her chest to bounce (almost as if in anticipation of the move), with her chest following after. What ought to be happening is that Cerene's chest begins moving, Cerene's breasts compress and then rebound forwards, with the greatest jiggle factor at the end of the forward thrust of Cerene's chest with a slight delay (probably only milliseconds) so that her breasts are "echoing" the movement of her rib cage, rather than jiggling in synchrony with the movements of the rib cage (or worse, anticipating those movements by jiggling too early). Getting the jiggle delay timing wrong helps to create a weirdly "floaty" and disconnected sense of the jiggle factors that wind up looking not quite right because there isn't an action/reaction response, instead you have action/action synchrony that looks wrong. It also doesn't convey a sense of mass, inertia and momentum transfer as part of the movement being animated.

IBT

> Also I don't see the clipping you're referring to here. Did you even LOOK?!? I gave you the frame number and all the references you might need! https://i.imgur.com/2HpnaXQ.jpg

IBT

One element of the jiggle movement that does look like it is behaving better is the pendulum movement of Cerene's scrotum and testicles. The swing and sway of the (full) sack between Cerene's legs is looking quite good (and from a different camera angle could be quite mesmerizing, if you're into that sort of thing ^_~).

Affect3D - miro

Yes thank you IBT, I did look. You however referenced Frame 576 and second 19 which is not the screen capture you just sent. James

IBT

Have to agree with Ryupyroa. Internal cumshots, indicated by a lifting of the testicles in the scrotum, done in a "balls flexing" kind of way, can be remarkably satisfying as a "finisher" to a scene ... without needing to go to the expense of simulating fluids external to bodies.

Affect3D - miro

Hi, as mentioned several times in past publications, we are still using models like Clarice because we haven't yet finished transferring and testing all our characters. These things take time. We currently have Lanessa and Cerene and are in the process of transferring Sophia. Lanessa has only just been finished so she will appear in upcoming animations. James

IBT

The "atmospheric haze" element works in the background, but not quite so well when it is also applied to the foreground and that actors. Being able to keep Clarice and Cerene in a crisper/cleaner foreground focus without as much atmospheric haze effect in their vicinity would have worked better, I'm thinking.

IBT

All Slip, No Grip. NO Fight, NOT Tight.

IBT

You may have made a close fitting seal around the shaft of Cerene's penis with no gaps anywhere ... but without any friction in evidence anywhere, Clarice's hole is All Slip, No Grip and therefore not a "tight" fit inside of a compressive force.

IBT

I couldn't easily pause the animation on the exact frame I wanted when I came back to it, so I just used the first one nearby that showed what I wanted you to see.

ursarkar8787

Thank God she doesn't need internal organs

Noah ^_^

it’s sti me the balls hang quite low and the sway looks a little too much? Just me though id they say a little higher it’s look better

Grayve

I didn't like all the flashes and lens flares, but love the sizes of the tits and the balls and the ass... amazing vocals as well, hope these sizes are kept! Only flaw is that Claire' is not as sexy as your original girls, or even others like Ada or Tifa. But still very enjoyable!

Affect3D - miro

ideal is have the anus pushing and pulling a bit with the thrusting, but it was a bit of a wrestle getting to this point, so it's a good overall outcome, imo

Affect3D - miro

yep, music is not for everyone, that's why we have a non music version I think most of the blurriness is from chromatic aberration, which was a bit heavy in this one, but still better than the plain render, imo

Affect3D - miro

actually there was a lot more clipping I think we fixed about 90% of it, there's a bit more leniency when it comes to test animations, went through about half a dozen iterations from memory

Affect3D - miro

the main focus in terms of jiggle was Clarice here, although subtle I think it turned out well I don't say this often but Cerene's boobs were secondary in this animation, just because of the positing

Affect3D - miro

to clarify the goal is to post at least one key animation (that's up to production standard) per month like the space fuck animation, but some also voiced wanting to see wips and tests, so that's what the bonus test animations are for, keep the difference in mind

Kyla

Ya they're hmm huge, I personally think the original size maybe a bit bigger for the balls this being would fit the dong itself, I can sort of enjoy the visual of them being so huge yet you got to heavily increase the simulation strength to match the size of them during the thrusts. (Yet I hope this isn't Cerene's new normal size) Clearly 2 OC's being used would have been better yet this was still fun to watch On a side note can we rerender this? without said settings (whatever it is) being so strong? it's done in Evee right so it wouldn't take much time at all to redo, pretty sure It can be done and the audio tracks slapped on overtop.

Jetlife

i like the giant balls, more please :)

Affect3D - miro

Re-rendering 4 angles even in Eevee does take time. And that's not the goal for our test animations. We're focusing on the next feature animation - James

Coyfish

😍👌🏾

RunningGentles

Good stuff! I did find the lens flare and swirly transitions distracting. Kinda jarred me out of the sexy mood.

Heyhey

Sorry but are you ever going to achieve full penetration loll? The sexiest thing about sex is the body contact. Sex without slamming together ***HARD*** is like jerking off alone.

Silverstreek

The color balance seems quite off. Looks drab, like a sepia-tone effect was being used.