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Below is a demo for my upcoming game Legend of Astel.

(It's called Legend of Krystal in game because that was the original premise of the game until I realized I'd rather just have a game with my own universe then make a LOK game mod for it)

Demo Link: https://theprincejays.itch.io/legend-of-astal-demo-v01

Join the Discord: https://discord.gg/8xa8d2RkbN

(At release)

Legend of Astel is an open-world tribal RPG and life simulator inspired by Corruption of Champions 2, Lilith’s Throne, and Course of Temptation. Originally developed under the name Legend of Krystal, the project evolved into a completely original universe designed to serve as a testing ground for a larger series of fantasy and modern life simulation games currently in development.

Set in a vast, living world, Legend of Astel allows players to explore tribal lands filled with hundreds of unique characters, each with distinct personalities, appearances, daily routines, and stories. Players can forge relationships, build communities, and carve their own path in a dynamic world where every choice and stat influences how others perceive and react to them.

Whether you become a wandering adventurer, a respected leader, or a devoted partner, your journey through Astel will be shaped by your actions, ambitions, and desires.

For people who are already here, as I start working on new locations, I want to add the characters I generate on here to the game.

Key Features at Release

Expansive open world with interactable NPCs and dynamic events

Deep combat system featuring defeat and capture mechanics

Fully functional inventory and equipment systems

Needs and survival management

Establishment ownership and management

Relationship building, dating, marriage, and intimacy systems

Pregnancy and futanari content options

Multiple companions with interactive stories

Property purchase and career progression at numerous establishments

Detailed stat system that affects gameplay and social interactions

Dozens of races and hundreds of hybrid combinations

Hundreds of world events offering unique encounters and choices

Planned Future Additions

Pet and mount systems

Player-owned ships and vehicles

Expansion to new towns and a major city

Guilds, factions, and deeper world-building systems

Files

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