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Finally done. Creating her took quite some time and was a quite hard to make, especially when it came to her "hairstyle". Long hair + animation rig + hair simulation is very diffucult to make it work. I also wanted to develop a solid base model with all of custom stuff, so future characters can be created more quickly by starting from her base. Im planning to reuse one of my previous animations with her model to make a quick animation. So hopefully, I will have a new animation ready by end of this week. And also i know have one more pov animation left to render for vr.

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