Legacy of Hestia - R15 (Patreon)
Content
Changelog:
- Fixed: Minor Typos (Thanks tortlll).
- Fixed: CG 72 animation not showing in Radeon GPUs.
- Fixed: Collision on pillar 2 (Floor 12).
- Fixed: Bandit by the bridge now despawns correctly.
- Fixed: Floor 13 Expedition does not work/read properly.
- Fixed: Floor 10's Entrance collision.
- Fixed: Escape is no longer broken when Bell is solo.
- Fixed: Triggering nearby tokens when 1 tile away after loading a save.
- Fixed: End of Ushiwakamaru script not increasing days correctly.
- Fixed: Initialization of multiple battle instances.
- Fixed: Patched build tokens will now refresh after the fix is loaded.
- Fixed: Battle freezing on Floor 7 when Liliruca attempts to hit an already defeated Blue Papilo or Purple Moth.
- Fixed: Exiting to Main Menu from the tutorial correctly unloads the level now.
- Fixed: Integrated patch 1.
- Changed: Excelia per each stat has been limited to 1500 (The maximum).
- Changed: Escaping a battle will reset the Argonaut turns now.
- Changed: After the end of a battle, if the MP is negative, it will be reset to 0.
- Changed: Extra Items are stored in an invisible inventory when yours is full.
- Changed: The Inventory will automatically reorganize itself now.
- Changed: Bell sprites changed to an unified style.
- Changed: Stairs leading up/down are colored differently now, and rest points are now marked on minimap when discovered.
- Changed: Load screen opens up to last saved's page, and highlights the slot.
- Changed: Argonaut skill execution is waited and prevents monsters about to die to deal damage.
- Added: 6 Characters (Ouka, Mikoto, Chigusa, Takemikazuchi, Apollo, Naaza).
- Added: "Black Goliath" monster.
- Added: 11 CGs.
- Added: 29100 words (~97 minutes gameplay).
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