Home Creators Posts Import Register Favorites Logout

Content

This week I have finally finished rendering all the events that will take place in the Wizard Tower in the next update. I have also managed to render some of the events in the Hospital as well.

As I have written in the last Development Update, Emily and Ryna will be mainly practicing summoning magic and this time they will try a slightly more advanced spell. Together they will summon and satisfy something completely different. A more demanding and intelligent creature that will test their limits. But with each others encouragement and support they will be able to overcome this challenge and remain fairly intact afterwards.

This is where the Ryna's quest will end in the next update, but rest assured that there will be more things that Emily and Ryna will summon in order to keep practicing magic and make her a better sorceress. After all Emily needs her so she is willing to do everything to make that happen. Even if that means corrupting her and Ryna in the process.

I have also finished rendering some of first events in the Hospital, particularly the talking between Sophia (The Head Sister for the Hospital) and Emily. These images are for the conversations that will take place at the front desk of the Hospital.

And finally I have also rendered one event in the Hospital rooms themselves. In these events Emily will 'take care' of the patients by employing some unusual healing methods that the Sisters use in the Hospital. Again, at first it will be quite difficult for her as she needs to steep even lower to fulfill her role as a proper Sister if she wants to continue looking for Kira.

Files

Comments

James Shmo

Awesome work! Are we going to get any of the other jobs caught up to the market job? The tailor the potion shop? Either way great work!

Adventurous Goat

Yes, even some more smaller quest lines that would bring other flavors as well, but I plan to do that as one update focused on that somewhere around the final story update and such. My reasoning is that adding these new corruption lines would warrant an entire new play-through from the players as these events would start at very low corruption. And it would be very jarring to start these half way through the game.