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I was talking to the GD, which has led me to a question.

What game do you know that is similar to Valeria's game or would you like to see inside the game? By this I mainly mean attack style gameplay, swords/martial arts

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Garrett Thompson IV

Ender Lilies: Quietus of the Knights Attack Style: A mix of swordplay and spirit-based abilities, blending traditional melee combat with magical attacks. Why It Fits: The visual style and emotional undertones match Valeria's atmospheric aesthetic. To answer the last part maybe: Dynamic Combat Mechanics: A combination of fluid sword attacks with martial arts-inspired combos and parries to keep the gameplay engaging. Weapon Variety: Swords of different styles (e.g., longswords, katanas) and the ability to switch between melee and ranged combat. Skill Trees: Unlockable skills that enhance martial arts techniques, magical attacks, or combos.

docfly

The different styles and speed remind me a bit of Nidhogg mixed with Castlevania. I'm quite satisfied with what you've done with the game. If I was to add anything to the combat, I'd add an extreme difficulty mode that pretty much makes you as vulnerable as most mob enemies. Pretty much how many spear pokes could a lady in a leather bikini really take before her vital organs called it quits? It would just be something to add replayability to those who master the normal game.