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A New Cycle Begins Over the past few weeks, we’ve strengthened and consolidated our development team, and that growth has allowed us to begin a deep process of optimization, refactoring, and migration of the game’s core codebase. Video CodeThis isn’t just maintenance — it’s a strategic reconstruction designed to bring greater order, scalability, and stability to everything ahead. We know this stage may seem quiet from the outside, but behind the scenes, the work has been intense and constant — with long sessions and meetings every other day. We’re laying the groundwork to release new features and experiences without compromising the integrity of the game. Thank you for your patience, for believing in us, and for walking with us through this journey. Very soon, we’ll officially introduce Skynet Games, the studio that has taken on the responsibility behind all the magic of Valeria, The Pagan Priestess. Know that this is just the beginning of a new chapter — stronger, more ambitious, and closer to our community than ever before. If you have any questions or comments, feel free to leave them below. It’s important that everyone understands the reasons behind this change and the timeline of this transition.

One thing is certain: big things are coming.— The Valeria, The Pagan Priestess Team

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Game Salamander

This is exciting news! Eager to see where it goes.

RsnakeP87

I love this. Rooting for you guys and gals! 🫡🫡🫡

docfly

Very good news. I've seen many games go into development limbo because the handful of people working on them burned out or funding dried up due to the length of time. Getting more hands on the project is a smart move even if it drives cost up.