Home Creators Posts Import Register Favorites Logout

Content

Yesterday we met and discussed how we should structure the dialogue between Valeria and her teacher.

One of the topics was how the dialogue should be displayed: text boxes or speech bubbles.

We all agreed that there should be a speech bubble whenever there is both gameplay and dialogue.

Here's what I've been working on. The text bubble adapts to the size of the text message.

I might add that some words move to emphasize certain keywords.

Files

Comments

No comments found for this post.