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We have realized that there are many things that the player does not know. If you could guide us on what else we need to explain/show to make the mechanics of the game easier to understand, I would appreciate it.

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2023 03 21 06 51 45

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BSD

I would say that "the dungeons/temples are delicate & irreplaceable fixtures of history. One careless move, can cause the entire structure to collapse from within. That's why it's wise to not enter, with huge beasts." It's an widely understood fact of the world.