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Hello! About a week ago I finished a new build for patreon, but forgot to post an announcement here. Sorry about that! I am much more active posting updates in my Discord server, so make sure you join that : https://discord.gg/AwEps6jWNUDownload link : https://drive.google.com/file/d/16WKTuygyTVYdM5IqTkzVZH9y0n9EdU1Q/view?usp=sharingBiggest changes : - Your tank now has durability, and will take damage if you drive into things or neglect your tank's rust. Upgrades can also break/malfunction. Still not sure if I want these features in the "normal mode", so feedback is appreciated! - The upgrades menu and customization menu have both been consolidated into a "shop" menu with sub tabs for items, paint, repairs and upgrades.- A new winch upgrade that is hidden in the cheats (Press ~ and type "ce addupgrade Winch" without the quotes). Will be the next core upgrade in the act 2 map since I'm adding slippery ice slopes, but for now it's kinda useless. There's also winch anchors in the shop menu. - Cargo covers finally added in the items menu! There's a few different tiers with different durabilities. I was worried they would be too overpowered/remove any challenge from the game at first, but I found that since they limit how much you can put in storage, it creates an interesting trade off. You may want them for some smaller deliveries, but they definitely aren't a magic bullet to all your problems. - Set up proper LODs for almost every environment object. Players have said framerate is much better. Full changelog with other small things : - tp to settlement command no longer breaks when teleporting underground - importing new models - new rocky wall/pillar models for underground metro - made grid foliage spawner (can be seen around oil settlement) - fixed lights not turning on/off depending on time of day - no more ghost lights around crater - added some patreon tanks back in (more will be added don't worry) - moved some lights to proper levels - new metal material - new rock material underground - new rock material for mountains - added power lines with wires - finally set up LODs for environment objects, should help framerate - added tank damage/durability - added broken effects to when upgrades get damaged - tank menu now has a tab to check condition - tank menu updated. Radio is now on it's own tab - fixed bugs with volume knob on radio - radio songs no longer stop when you pause or click on another tab - radio volume now effected by music slider - consolidated "upgrades" and "customization" tabs into a single "shop" tab with multiple sub-tabs. - added items tab to shop menu where you can buy one time use items (V is the button to use items) - added cargo covers - added small portable bombs - added winch anchors - added winch upgrade (can't be purchased anywhere currently, buy you can get it with the command ce AddUpgrade Winch, or by pressing U to give all upgrades). I don't think it will really be useful for anything yet since there are no ice slopes on the first map. - Lots of minor visual improvements to settlement UI - new ice material - adjusted tank handling - tank now rotates by actually rotating the treads appropriately, no longer a magical force - added cruise control UI - upgraded cruise control controls - fixed ice bugs - adjusted rust and paint durability - paint and rust now effect tank health - imported icons for shop and tank menus - adjusted snow indents - adjusted train bridges, no longer floating in one section - adjusted some upgrade prices - adjusted some deliveries slightly - fps counter is now averaged, no longer a jittery mess - season is now spring instead of summer, so days will be a bit shorter, and nights a bit longer - adjusted claw physics - updated patreon credits to use CSVs downloaded from patreon - updated patreon credits to sort each tier by who has donated the most - updated credits for discord mod team - fixed interacting with tank menu stopping movement - entering or exiting underground now saves the game - fixed items glitching up a tiny but whenever you drop them - fixed bridge support collision being off - stuff between turret and bucket will now teleport with you when exiting a settlement - fixed radio muffle not getting removed after dying - changed a single dialogue line - fixed hand brake not turning on when you enter a settlement

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