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7.23.24: This Mod is being Reworked into the Growing Pains Mod. Please DO NOT Download this as it is no longer supported! Thank you <3

Hey yall! As promised I made this cute little baby mod (hehe) where there are different reactions to some interactions I felt needed a little bit of love! So I put together a few different reactions! I'm sure I'll be adding more in the future but here are the interactions: 

1) Share Baby Pictures2) Browse Parenting Forums/Research Parenting Methods (Parenthood Required)

3) Occasional Interactions with Bassinet Babies and Infants

4) Invite to Feel Baby/Ask to Feel Baby 

5) Argue about Parenting (Parenthood Required)

6) Try for Baby** 

With Trying for a Baby, I experimented with the idea of giving sims a Temporary Trait and Moodlet! The Trait only lasts for about 12 hours. I plan to add more to this gameplay wise in the future but for now it's just for storytelling purposes! If your sims are Non-Committal or Hates Children they'll get a DIFFERENT Moodlet/Trait. 

I probably have so much more to add to this down the line but for now I hope you all enjoy! I had a lot of fun making these!  

⏰⏰EDIT (3.5.24): After some testing the "Try For Baby" Part of the mod conflicts with Lumpinou Relationship Wellness Mod. ⏰⏰

Files

Comments

Amanda

I can’t wait to download this tomorrow!! I need some new pregnancy things in my game!!

Kiera

Is this compatible with other Baby/Pregnancy Mods like PandaSama and Plumlace? If you don't mind me asking

thatssojordy

So I did do a test run and it looks like PandaSama's mods should be fine! I haven't tested it with Plumlace yet.

Kiera

Thank you 😊

Kuri (edited)

Comment edits

2026-09-13 13:00 Is there not an option to opt out from the Try For Baby interaction? As it now conflicts with RPO...
2024-03-06 11:55

thatssojordy

hi there sorry for the late response. I think the best way until I get a better understanding of how to make the two mods compatible is to make a separate version w/o the try for baby moodlets temporarily! I plan on working on a work around soon <3

PrinceWugua

I think this mod needs an update or it's not compatiable with my other mods. Because I was having some problem when i sent only 1 sim to travel out and the whole household followed. So I checked all my mods and stuff, and figure out it was this one.

thatssojordy

hi there! would you mind telling me the other mods you use? Was there a last exception by chance?

PrinceWugua

File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v51\injector.py', line 26, in _wrapped_function [ args : (, 'Exception in {}, args: {}, kwargs: {}\n{!r}', , (362459499562,), {}, ValueError('Trying to use DoubleObjectResolver with something that is not supported: Participant ParticipantType.AllRelationships for objects and , Resolver DoubleObjectResolver: actor_object: , target_object:')), new_function : , original_function : ] File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v51\exceptions_feedback.py', line 18, in _on_exception_occurrence [ original : , self : , args : ('Exception in {}, args: {}, kwargs: {}\n{!r}', , (362459499562,), {}, ValueError('Trying to use DoubleObjectResolver with something that is not supported: Participant ParticipantType.AllRelationships for objects and , Resolver DoubleObjectResolver: actor_object: , target_object:'))] File 'T:\InGame\Gameplay\Scripts\Server\areaserver.py', line 222, in c_api_server_tick [ absolute_ticks : 362459499562, clock_service : server_clock, previous_ticks : 362459492860, zone : , persistence_service : persistence_service] File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v51\injector.py', line 26, in _wrapped_function [ args : (, 362459499562), new_function : , original_function : ] File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v51\zone_tick.py', line 83, in _turbolib_zone_game_update [ original : , self : , args : (362459499562,)] File 'T:\InGame\Gameplay\Scripts\Server\zone.py', line 507, in update [ self : , absolute_ticks : 362459499562, game_clock : game_clock, time_service : time_service, season_service : season_service, weather_service : weather_service, narrative_service : narrative_service, roommate_service : roommate_service, lunar_cycle_service : lunar_cycle_service] File 'T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py', line 560, in update [ self : broadcaster_service] File 'T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py', line 651, in _update [ self : broadcaster_service, current_broadcasters : '{, , , , , , , , , , ,...', obj : , object_transform : Transform(Vector3(399.861694, 251.594849, 244.556030), Quaternion(0.000000, 0.995265, 0.000000, -0.097194)), broadcaster : , constraint : Constraint(...)] File 'T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster.py', line 545, in apply_broadcaster_effect [ self : , affected_object : , broadcaster_effect : BroadcasterEffectBuff(buff=, excluded_participants=None, remove_buff=True, tests=CompoundTestList([(, TraitTest(apply_thresholds_on_individual_basis=True, blacklist_trait_types=frozenset(), blacklist_traits=(), num_blacklist_allowed=0, num_whitelist_required=1, subject=ParticipantType.TargetSim, tooltip=None, whitelist_trait_types=frozenset(), whitelist_traits=(, , )))]))] File 'T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py', line 103, in apply_broadcaster_effect [ self : BroadcasterEffectBuff(buff=, excluded_participants=None, remove_buff=True, tests=CompoundTestList([(, TraitTest(apply_thresholds_on_individual_basis=True, blacklist_trait_types=frozenset(), blacklist_traits=(), num_blacklist_allowed=0, num_whitelist_required=1, subject=ParticipantType.TargetSim, tooltip=None, whitelist_trait_types=frozenset(), whitelist_traits=(, , )))])), broadcaster : , affected_object : ] File 'T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py', line 168, in _should_apply_broadcaster_effect [ self : BroadcasterEffectBuff(buff=, excluded_participants=None, remove_buff=True, tests=CompoundTestList([(, TraitTest(apply_thresholds_on_individual_basis=True, blacklist_trait_types=frozenset(), blacklist_traits=(), num_blacklist_allowed=0, num_whitelist_required=1, subject=ParticipantType.TargetSim, tooltip=None, whitelist_trait_types=frozenset(), whitelist_traits=(, , )))])), broadcaster : , affected_object : , resolver : DoubleObjectResolver: actor_object: , target_object:, __class__ : ] File 'T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py', line 554, in run_tests [ self : CompoundTestList([(, TraitTest(apply_thresholds_on_individual_basis=True, blacklist_trait_types=frozenset(), blacklist_traits=(), num_blacklist_allowed=0, num_whitelist_required=1, subject=ParticipantType.TargetSim, tooltip=None, whitelist_trait_types=frozenset(), whitelist_traits=(, , )))]), resolver : DoubleObjectResolver: actor_object: , target_object:, test_group : (, TraitTest(apply_thresholds_on_individual_basis=True, blacklist_trait_types=frozenset(), blacklist_traits=(), num_blacklist_allowed=0, num_whitelist_required=1, subject=ParticipantType.TargetSim, tooltip=None, whitelist_trait_types=frozenset(), whitelist_traits=(, , ))), result : True, test : ] File 'T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py', line 140, in __call__ [ self : DoubleObjectResolver: actor_object: , target_object:, test : , resolved_args : {'source_sims': (,)}, event_key : target_sims, participant_type : ParticipantType.AllRelationships] File 'T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py', line 1473, in get_participants [ self : DoubleObjectResolver: actor_object: , target_object:, participant_type : ParticipantType.AllRelationships, kwargs : {'event_key': 'target_sims'}]

PrinceWugua

I put the mod back in and this is what i got from the last exception. I hope this can help you. I have over 100G of mods, I am not really sure which one could be. sorry about that >_<

thatssojordy

youre fine! Jealous of the 100 GB of Mods lol. Do you happen to have McCommand Center?

PrinceWugua

Yes, this long list was form mc command center. Did I copy it wrong? Was that not right?

thatssojordy

It looks like the last exception file you would find out of the Mods folder. Was there one in the Mods Folder? MC Command center usually has their exception files within the mods folder :)

thatssojordy

Ok it looks like I was able to replicate the problem in my own save. I'll do some digging and see if i can't figure out why it's doing that. Thank you for letting me know

Nyjah Love

Yea this mods needs an update because I'm having the same issue

verona

Same, left a comment on Twitter but just +1ing here

Russian Succubus

Aww, I loved this mod. ): What exactly is growing pains and what does it have? I can't find much description about it.

thatssojordy

Hai hai! Growing Pains is a WIP but it’s going to be a family gameplay mod to replace this one so don’t worry :)

Russian Succubus

That's good to hear, at least! I would hate to lose this one! Thank you!

PrincessSparrow

when are you bring this mod back I miss it in my game thanks??