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Hey guys! Here is a useful shader I made for faking 3D using 2D assets with shader graph. I couldn't find any actual techniques for faking the effect on shader graph on the internet so I believe this could be a new way to create the look. It is useful for backgrounds and all that kind of scrolling/repeating patterns.

Hope you guys like it! Thanks for the support! 

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3D Parallax in 2D with shadergraph | Under60sec Unity tutorial

Hey guys! So in this tutorial, you'll see a technique I use for faking the 3D look on backgrounds made with 2D assets and planes. This is really useful when you are working with mobile and you're are trying to keep everything cool and performant. Off course, all under60sec. Let me know what you think! Find more under60sec tutorials on Twitter: https://twitter.com/danielsantalla Get the source code of all my projects in Patreon: https://www.patreon.com/danielsantalla