WIP - Hana Park (Patreon)
Content
Projects that involve mirrors are always quite interesting. When I first worked on a piece like this, I realized that it was not as simple as posing the character, placing a mirror, and pointing the camera at it.
In many cases, that approach did not work well because the reflection would end up looking wrong. Because of that, I started creating two separate renders for this type of commission: one specifically for the reflection and another for everything outside of it. In this case, for example, the foot that is visible and part of the floor belong to the non-reflection render.
The editing stage is where everything comes together. I need to cut out the mirror area and then place the reflection render inside that section to create the final image.