Roza's Life Change Log (Patreon)
Content
Roza's Life Ver 1.0 Change Log
Two animations have been added.
23 PNGs have been added.
Progress in the storyline has been made.
They are implemented as follows:
Roza
Three PNGs and a CB animation have been added to her when she defeats Sophia (a monster in the dungeon).
Adlo
Twenty PNGs and an SPK animation have been added to her.
How to trigger the Adlo scene?
The Adlo scene is part of the storyline. The scene happens in the jail in Zena. Roza has to be an official member of the guild. You should go in and out of the prison building at least 10 times, then walk over here to trigger it.
Important note: Old save files should work fine with this version.
Post Link to download the game:
(The animations can be downloaded separately in FHD)
My thoughts:
The reason I put the condition of going in and out of the prison building 10 times (this can be lowered) to trigger the Adlo scene is that, theoretically, a player could go straight to the prison building after becoming an official member of the guild, and the scene would be triggered automatically without meeting or knowing any character in the prison. (You can suggest a better way to solve this.)
The Adlo scene can only be shown once; it cannot be triggered twice. So, in the next version (You can retrigger by reloading the save files), I will create a diary book in Roza's house to be able to rewatch scenes like this.
About mini games:
I won't create new mini-games until I have polished or finished at least one of the three mini-games which already exist. To have many unfinished parts of a game is literally bad practice; it's like seeking new ideas and ignoring the existing ones. A polished mini game is always better.
About machine/tentacle SPK animation:
I believe SPK machine animations should be in places like the prison or court building, and tentacle animations should be in the dungeons.
About suggestions:
When someone suggests an animation in the game, like SPK positions/CB, etc., please do that within 3 days after a new version of the game is released, because it becomes harder as time passes to create or start working on the new suggested animation. I like to create suggestion ideas, especially if it's the first time the person has suggested one.
Your opinions matter the most.
Thank you for your continued support.