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hii loves ๐Ÿค

a couple weeks ago i mentioned i was starting a Witcher project and here we finally are, WIP #1!! this is going to be a bigger one so expect a few more WIP posts before the final release, just a heads up ๐Ÿ‘€

the idea is basically a little story, each scene connects to the next, everything takes place in one or two locations, multiple poses, lots of alt versions.

before i could even start posing i had to find the right 3D models for each character, which took way longer than expected. i wanted to stay close to how they look in the original game so i didn't want to go crazy with proportions. after finding all of them i spent a whole day, like 8 hours, just analyzing and optimizing each one because some of those models were a complete mess under the hood, fixing that before touching a single pose saved me so much headache later

once everyone was ready i started gathering references and brainstorming scene ideas, and the first scene is still in progress. this project is a challenge on purpose, i'm being really intentional about the small details, spending more time than i usually would, pushing as far as my current skills let me

i still want to adjust Yen and Triss legs a little, and re-optimize Yen now that i learned some things mid-process that'll help her

the biggest challenge so far is that every character has a completely different rig, imagine action figures where each one moves in a totally different way. when they're all the same things get so much easier, but here they're all unique and i just have to deal with that lol. ๐Ÿ˜ญ

more soon ๐Ÿ–ค

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