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2026/10/16 V1.6

Fixed menu toggle bug + Temporary version texture

Extract and use version: Temp

When RabbitFx Updated, you can extract the RabbitFx ver and use: Min, Max

2026/08/26 V1.4.1

Added new accessory, new stocking

Replaced the old Cn & Rabbit FX script with Merge Export script, which should work properly without being affected by those shader script.

After using this mod, I noticed that the skin was a little darker compared to the face, so I brightened it up and reduced the makeup intensity.

Changed Glowing intensity, and added glowing fx for the horns,

Fixed mod bug when using with mod manager.

The mod has:

Component toggles

Skimpy Attire >< NSFW switch + some Stocking variation

1 outfits

Stable texture added.

Special Fx for hair and accessories

Sorry for the late release. The CN script is too difficult for me to understand. I’ve spent the past two days trying to figure it out, but unfortunately, I still couldn’t get it working.I tried my best to make a version that works with the CN script. Here’s a comparison with the RabbitFX version.

The merge export option for Endfield is finally here. I haven’t tested it yet, but hopefully this will solve the script export issue. I’m honestly so overwhelmed by the CN script.

Files

Comments

Tyrone Biggums

1.4.1 is not compatible with mod manager

NoMention

I have just fixed it. I forgot to check the mod when using with mod manager, sorry. pls download again. thanks

Matt

Just tried it again and it's still not working with IMM

NoMention

I am not sure if there is any difference between IMM and No Reload mod Manager. I tested on No Reload Mod manager and it works fine for me

Matt

Hmm, I just tried No Reload and I couldn't get that to work at all either, but it's a lot weirder to setup than IMM so maybe I was doing something wrong?

Matt

What is weird is that if I now download the mod directly from GameBanana through IMM it loads correctly. I was able to get things functional by enabling the more basic version through IMM and then manually copying over the 1.4.1 files and overwriting everything

NoMention

Well that's even more strange, because I used the full version, deleted some component, and made it into sfw version. In another word, if the basic version works, the full version should also work. I spamed updates for the mod about 3 or 4 times yesterday. Iam not sure if you accidentally used the mod having $shapekeyed_position_uid inside the script. Based on my test, this is the reason it causes the bug when using with mod manager.

NoMention

I will try IMM later to see what might cause the problem.

Matt

I think you're fine. I think it's a PEBKAC problem because I didn't realize that inside the downloaded file were 2 zips themselves so once I took one of the options out and put it in the folder it worked. Sorry for the false positive on it not working. I will say you should check out IMM cause it's a lot easier to download/setup mods