Devlog: 3 Years, and Face-Lifts! (Patreon)
Content
Hello everyone!
It's been a while since our last dev-log. Our last full release was on New Years, and we've been hard at work since then! We've been making a lot of progress on the new chapter, with the script basically completed and CG renders and animations in the works, which we've been steadily releasing in the beta updates. Whilst we're full steam ahead with the development of the new chapter, we've been looking at something else very important to the game: the art.
To start, today marks 3 years since we conceptualized Cinderella's Glass Collar! The game has been in development from our team since early 2023, and we've been building everything up that initial foundation!
The art direction back then was a bit unfocused, as we were testing out ideas and designs for what we want the game to look like. Looking through the art we have through the updates, there's been a steady art change as we nail down the style we want for this game. We started out with a more cartoony anime-ish webtoon style, but the game has slowly developed to a more semi-realistic style. However, this means that a lot of the older art becomes outdated as the game develops, especially in regards to character appearances and rendering. Some of the early art looked quite a bit... rough so to say, especially when compared to our latest updates!
Because the early art was a bit rough, we had some difficulty in making sure the characters looked consistent across the entire game, as we couldn't make the art look TOO detailed, as we were tied to the old, cartoonish art style in earlier chapters.
So, to make things more consistent, our artist, Snowdrop has been going through and reviewing ALL the art to make sure it all looks up to par! With these revisions, characters look much more consistent stylistically, as well as prettier and more detailed!
Here's a few (SFW) examples!
That's it for this devlog! Thanks for reading, and I hope you guys enjoyed this little look into what we've been up to so far! We're rolling out these changes gradually in the beta builds, so if you're interested in testing these changes early, it's available here for Influencer-tier+ patrons!