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Some new backgrounds by FrogApples. One of the issues with the game is clarity. There's so much going on, that everything has to look consistent and visually clear with spells flying all over the place. Changing the background can change how vfx look and over strain the eyes. So I had to manually darken all of the pretty new backgrounds. I guess duelists only fight at night?

The first week of the demo has been pretty awesome. Not as many players as the playtest I think, but more than enough for me. I'm ironing out a ton of kinks, so many qol improvements and issues in the netcode I've found thanks to this test (since alpha testers don't do unrated queue). The demo has actually given me the confidence to move launch up to possibly November!

Of course the game will still be getting updates after launch so it won't really change much in the grand scheme of things.

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Comments

Max

I really love the night versions of the stages!

thomasmoonkang

Thanks! It was a simple matter of separating all the different layers, then adjusting their hue/vibrance separately