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- added all panda variants (1)*(1)=mobsBeen having extreme low motivation and burnout recently, so I'm going to take the next month off (unless next minecraft update and optifine released early).I know the fabric mods are already updated to 1.20.2 but I'm mostly using optifine to test my pack, so this update is still officially "for 1.20.1" but I guess yall can still use it in 1.20.2, just no guarantee it'll all work correctly.===============================You can download the pack here:https://drive.google.com/drive/folders/1bYaTT3dyq2jz07JFXENsYTdPleJZLkMCClick on the files inside the folders individually to download them

Models: optional extra custom models, works with any res versions

Bonus: optional extra features that doesn't fit default gameplay

Addon: optional extra features that fits default gameplay

Mobs: mobs and animals

Items: items and armors

Basic: all essential block textures/models (required)

The "basic" pack need to be loaded at the bottom (just above default/mod resources), and the optional packs can be loaded on top in any order.The pack works best with shaders that features LabPBR emission/SSS compatibilities.Please check the included "features list" text file inside each optional pack to see detail descriptions of what they add/how to use them, or how to remove unwanted features in the "models" pack.!! Don't bother trying the 256x versions !!For Optifine users -Make sure these settings are set correctly:

"Quality Settings > Connected Textures" to Fancy

"Quality Settings > Natural Textures" to Off

"Quality Settings > Custom Colors" to On

"Quality Settings > Custom Entity Models" to On

"Quality Settings > Random Entities" to On

"Quality Settings > Anisotropic Filtering" to Off

"Detail Settings > Alternate Blocks" to On

"Detail Settings > Trees" to Smart or Fancy

"Performance Settings > Smart Animations" to On

"Shaders > Shader Options" and enable any LabPBR format emissive/sub-surface-scattering options

For Fabric / Iris mod users -Make sure to install these mods:

Fabric

Fabric API

Iris

Indium

Continuity

Colormatic*

Entity Texture Features

Entity Model Features*

An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options

* Some custom mob models and animations might not work correctly.* Colormatic hasn't been updated for quite some time, please link your discord to patreon and join the patron discord server to find the temporary fix in the #modding channel.

===============================Since I've already made posts explaining various common problems with my pack and mediafire, any comments/questions on these subjects or things already explained in this post will likely be ignored or deleted.

Files

Comments

Michael Tucker

Thank you for all that you do, and have done. No worries about taking a mental health break. We're here for you, regardless.

Pro245Mc

Thank you for everything. Take all the time you need, we support you

Alain Black

Perfect timing with the pandas as I had recently set out on a quest to breed them all! Enjoy the time.

Tenger Kortel

Take your time. You have done a great job. But you also need time to rest from this work.

Chicagamer_022

Hi, i found a little issue with the texture pack. When u put 2 slabs above each other it converts into a bookshelf. It has to convert into wooden block.

Chicagamer_022

I liked the texture pack so much, so keep working on it in other versions of Minecraft :)

Patrix

that's not an issue, that's a feature of bonus pack, if you don't want it don't use the bonus pack

Draiven

Any chance of getting a Colormatic fix for 256 version. That's what I'm currently using, getting over 70 fps, so I would really like to be able to get a fix for that. Also is there any plans to do the rain since the current rain is just normal minecraft rain?

Patrix

1. Read the instructions 2. Rain texture is already done, you might have it disabled or using some mod/rp that's overwriting it

Draiven

1. Already did that. The Chromatic fix in the discord doesn't have a 256 version. The fix doesn't work for 256. 2. I don't have it disabled. I don't use any mods that effect weather and I don't use any resource packs other than yours.

Patrix

Hmm never noticed they didn't make a patch for 256x, but it's whatever since I don't really want to support 256x anyways, if you really wanted to use 256x I guess just use the 128x patch then. As for rain, I've already made rain texture and include it in the pack, so can't really help you there.

Draiven

That's disheartening to hear about 256x. Which part is the rain included in? I might need to download it again incase it's corrupted.

Draiven

Strange. Redownloaded and everything. The rain that is falling from the sky is still that ugly blue confetti looking rain.

Mimicking Entertainment

Hey Patrix, when your done with your break can you do Villagers and illagers Ravager and vex too?

X3vanquish3X

Can you please make a bedrock compatible version?

Patrix

those are on the bottom of my todo list because they have way too many variants, don't expect them getting made anytime soon

Mimicking Entertainment

Ok, btw can I teach you a trick, you know how tropical fish has like 100 unique textures? Only make like 15 textures and the copy those 15 for the rest!

Patrix

mostly kappa shader with labpbr-format emissive and sub-surface scattering options enabled

The_Only_JohnnY

By the way, if I run the 1.20.1 downloaded rescure pack in a lower version, e.g. 1.14, does that cause a problem or does it really matter? or should I simply download your 1.14 rescure pack?

智鈞 吳

現在1.20.1的Colormatic沒有更新,目前的平替模組Vanadium好像在有粒子特效跟水流的地方會崩潰

Logan Isaac

The 256x texture pack works fine, I'm using RTX 3050, 16gb ram using 8gb for minecraft, FastPBR shader and the physics mod. It is giving me 47-60 FPS at best.

Marc Brown

Ey man a lot have been there, no need to fret. Rejuvenate the mind, take any break as long as you wish because this project looks cool.

Alper Ekici

Why does my message keep being deleted? This mod does not work

Alper Ekici

I will report you if you keep deleting my messages

Anonymous

I do not know if it is because I am not doing something right, but my animal textures are broken while using 64x 128x or 256x. I have mobs above basic so I think this may be a bug

Anonymous

The 256x texture pack is giving me 2 fps, but I'm using an RTX 4090. I'm looking at the Performance Overlay that NVidia has, and it says my GPU utilization is averaging 10%. It's probably a RAM issue and I don't know how to dedicate RAM to minecraft. I'm also using SEUS PTGI HRR 3 shaders with the texture pack.

Anonymous

Go to your minecraft launcher, go to the installations tab on java, click on the three dots next to the installation you want to allocate more ram to, click edit, click more options, it will say "-Xmx2G -XX..." switch that 2 to half as many gigabytes of ram that you have, click save.

Dante Fabela

Yoooo, what graphics card is required to use this texture pack? I currently have a 4060 and can only use the 64x...that's annoying, any suggestions?

Torin McCullough

I feel that moss blocks should connect to others, as grass does.

Anonymous

Is there any way to remove the Christmas box that currently replaces the normal chest?

uNitato

Just wanna say, that this is the most beautiful resource pack I’ve ever played with. You are doing an amazing job, everything looks so good. There is so many things that leaves me speachless. All the hard work and dedication you put in all those details. Thank you for this pack. Lack of motivation is completely normal it will eventually come back around. Enjoy your break and we will look forward for next update. Big UP

Anonymous

Does anybody know what the "bonus" pack is for? I looked through the files in it and am confused. Please help.

Anonymous

the 256x says resource reload failed, but the 128x loads fine...? i want the 256x to work though...

Broken - Boring Channel

whats the best shader to use with patrix? also is there a way to make it so that sand and grass will like merge and stuff? when they are next to eachtoher like in real life or like in optimum realism connected textures

Nick Ellery

What happened to the petrified slab fruit baskets?

Skywatcher57

I have some color issues with this pack. I'm using the 64x with SEUS renewed on 1.20.1 All looks amazing but some of the texture color are not correct. Sometimes the quartz slabs appear orange instead of white, some diorite walls are doing the same... I've tried many things but the issue still there. Even without any other ressource pack and without any shader the issue is there. I've done all the recommanded settings but it doesn't solve the issue :/

hak12025

how can i use it with oclues? or i can not.

Utena Hiiragi

Hey so, I am currently playing on 1.20.1 using SEUS Shaders, both 64x and 128x works perfectly, but when I try to load up the 256x texture (I am honestly just curious how it would run on my pc) the Basic Pack fails and wont load. I am not sure why this is happening..

Matthew Braun

A lot of your textures look 3d, but while running the 256x pack, everything is still normal, and doesn't have any 3d aspects

Brennan Richard

Hey Patrix, do you still happen to have the pack for 1.12.2?

Ethan Hansen

how do you download the packs?

Agustin Escalante

Version forge, embbidium funciona? texture enable

ᄋ ᄒᄉ

Hello, I’m a Korean who is really impressed by your amazing resource pack. First of all, I want to give you a big round of applause for your incredible work. But I have one issue, so I’m leaving a comment. I downloaded and applied version 1.21.1, but there is a message on the blocks that says "ENABLE CONNECT TEXTURE," and the snowy dirt block looks like the default Minecraft snowy block. The first problem is related to the first common problem you mentioned, so I tried to fix it myself, but the Continuity mod is not working properly. Is the 1.21.1 mod only for OptiFine and not compatible with Fabric? And why is the snowy dirt block not working properly? Actually, not only Continuity but all the mods are not working correctly. Could it be a problem related to the resource pack?

MrLordy03

does all of it go in the mods folder or just the mobs addons and items

Daniel Fonseca

Why does my texture for the chicken fail to load in properly?

Edwin

some of my mobs wont go as the patrix ones, how do i fix it?