Home Creators Posts Import Register Favorites Logout

Content

Hey guys!

Thank you so much for all the feedback you sent after the GK WIP video post. I'm happy about this increased interest.

Lara's soundtrack has already been completed and we are already working on the sound design. I've already listened to it... it's pretty hot. Thanks to ZeroDiamonds for the fast and great work. The voice of the keeper will also be ready in the next few days.

In the meantime, I fix the errors and render. I put simpler things and scenes with longer rendering ahead of the queue. So that I can fill the render list as soon as possible and have continuous progress.

A little taste. Better sand cloud and anal reaction:

https://files.catbox.moe/vptkhw.mp4https://files.catbox.moe/sn9vs5.mp4

I can't say the exact release date, but I think it will be released in November.

Comments

Brandonxsxx

Can’t wait it’s gonna be worth it 🙏🏻

BurchAlert

100% second this. Found your work after Part 3 and the teasers for part 4 look phenomenal. The sound will most likely send it over the top and we’re ready for it.

dontYassk

Damn shot no1 is wild

Kent

amazingi keenin I t

Greg

Magic 🤩 excess

Fadin Daneshmand

If we had porn animation awards, you’d definitely win it… holy fuck can’t wait 🤪

Draeken

So there was a delay? It went from November to you think November?

Max Redhart

Jackerman would be a rival!

imsorrynotsorry

Hello max, i love the model and the setting but i'm a bit disappointed of the WIP. The scenes are too long, is someone really watching it all or is it more a skipping forwards/backwards. It's too static, i'm missing more movements, ex. All of a sudden she is tied to that wall, how come? Other creators, sorry for the comparidon, like fatcat17 creates more movements of the model, result: it's a better story to watch, unlike seeing lara endlessly moving in the same way from different angles. Furthermore in the end, where that rope is tied to her ankles, pulling her legs to the outside, but still they keep steady? Makes no sense. See, i know the unrealistic parts of such work, but it can't be too unrealistic in such simple matters.

Andi_&_Grimm

I had to skip through alot of it too. Felt like alot of the shots/angles just hung on too long as a way to fill out the overall run time. I found myself skipping forward, then having to skip back for going too far, really killed the mood for me haha.

Master W

I kind of get what you guys are saying but I think you have to wait for the finished version with sound to really judge things. The first anal scene up to when he cums in her ass lasts around 9 minutes altogether, I would agree that could probably be trimmed by 3 minutes or so since that's where the most obvious repetition/loops occur. But to be honest I wouldn't really change anything else, I love the vaginal scene (*spoilers ahead*), especially the way he starts out slower so she can get used to his size before railing her hard and fast at the end. A little overall tidying up could maybe trim it a little further but I don't think it should be any shorter than about 27 to 28 minutes with all that happens. Max has already said the sound will help point towards how she gets tied up but leaves a little mystery, maybe you'll feel differently after the final cut.

wildeerstudio

Then you'll like the next parts better, because I've maximized their playing time in 15 minutes.

imsorrynotsorry

Sure. See, i don't intend to criticize, i'm trying to share my feedback and welcome anyone who has other opinions. I have an interest of getting the best experience and i support you to elevate your work to the best it can be. For lara in trouble it was fine for me, since it fitted more to the whole story. In GK i get the feeling of a maximization of the whole thing, but, does this gate ever open at one point? (That's the story, imho)

wildeerstudio

When the full movie (all part) is finished, every minute will make sense. ;) And it's worth reading the older GK posts and a lot will become clear.