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Hey! All that remains is to polish the details. For example, I just made a real-time throatf*ck "effect" with the Shrinkwrap modifier.

Demo: https://imgur.com/a/Kvib2eq

Such things simplify animation. Which means there is more time left for storytelling, a part can be longer, and so on. I can spend a lot of time with these, but it is ultimately worth it for the future.

Now I’m developing saliva and more spectacular splashes...

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