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MetaHuman creator has been available for early access since yesterday.

I registered yesterday and today I received the link to log in. This is a cloud based program. The point is that you can create quite high quality characters in it, relatively quickly. They have brutal bones. Real-time and mocap ready. UnrealEngine and Maya are compatible.

This became the first pretty cheek I "designed" in it: https://imgur.com/a/Oum7sSC

I'm still studying. But it is promising and I hope I can use it in the future.

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