Tremendously Breezy Super FMG (Patreon)
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So tremendously breezy the redhead's clothes flew away.
I'll be honest, I didn't really care for Tremendous Mass. Which is part of the reason why, when it was tied for the last FMG poll, I decided to do the other one instead. (I also didn't have time to do 2 sequences.) But, it's also why I decided to put all three of the tied girls together for this one. The only one I really liked all that much was Seaside Breeze, but I didn't want to veto it again, and I thought this might be fun.
Also, for those interested to know more about the process of making these pieces, the extra muscle definition that I started playing with in Shredded is a texture based effect. You can see in this sequence that the two ladies on the sides are quite toned from the get-go. This is because Daz Studio does not have a way to keyframe texture sliders. Every FMG piece I have done with these definition textures since Shredded I have had to manually change the value of these textures for each image in the sequence to gradually increase the muscle definition. A program like Autodesk's Maya allows you to keyframe very nearly every last aspect of what can be changed in a scene. If Daz had this functionality for at least textures, then I could simply key the first frame with no definition, and then key the last frame that I wanted the definition to increase, and let the program interpolate between the two.
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