Devlog #3 (Patreon)
Content
So much to do and so little time.
WritingI'm working on random scenes throughout the "warm" route first for Day 3. A lil hurt and comfort times before jumping into the "cold" route. When I write for games, I usually add all the MC personality choices and options right into the coding script later without thinking too much ahead of time. I just have a general idea and then imagine how Jim would respond when writing his dialogue. It keeps the dialogue and reactions more natural imo. Example of how my process looks below for those interested! Very rough outlines, notes, and ideas.
ArtI've been having fun making Illustrations lately. Like the Polterkisst one. And here's a wip of Jim. Maybe it'll be promo material or something (new main menu??) , but it sure does help me get into the Jim appreciation mindset.
Animations. I've been having a time getting back into animation and relearning a bunch of animation principles. I animated my "Remina" logo and have been practicing with something for Chilling Devotion as well...Jim dramatically looking like he's in a moody MV or anime opening.
MusicOpferfleisch is in the works! More to report on soon! Enjoy a lil teaser and some behind-the-scenes.
PersonalHey. Here's my bugsona werking. Werking hard to please you. Making lil things with my bug is a counter weight to working on the heavier Chilling Devotion stuff. To remind myself to have whimsy. T.T
-Remina