Devlog #8 (Patreon)
Content
This devlog is allllll about Jim and his sprite and, boy oh boy, did he turn out handsome. (In my humble opinion.) The header above is my reaction to seeing his new sprite as I was making it.
Alright, geez, well I must have made over 20 Jim head variations before landing somewhere I could live with. Then, I was still picky about his proportions, subtle hue shifts, and his hair was pissing me off. But I really have to get him right because this. Is. His. Sprite. If I am going to be consistent with future art and such, his sprite has to be tight- clean. I know I have limited CGs comparatively to other VNs, but personally I prefer a more varied and complex sprite instead. I feel like it keeps me more immersed. CGs feel...like a change in perspective in a way.
And I'm really happy how he turned out. Very pleased. It took me forever, but now I have a new doll to move around my board. All his animations/emotions are done (not pictured) and I'll be testing them later in renpy, but I expect it'll be smooth with my current code.
Winter gear is updated and he's ready for fun snow times. And look! A rare Jim smile in the middle there.
Here's a lil progress of Jim from the back. I know he shows it for a hot minute on day 2 and that's it, but we'll be seeing more of him in various angles in day 3. Next up on the list for assets is Jim's body from the side. By the end of this, I'll have a complete character turnaround yay. Then, there are some of Jim's various arm poses/animation. So much work for the love of the game.
I doodled FemJim at some point. Jimmifer. Jimantha. Jimberly. Someone asked me about Female Jim and she's basically the same. Only a bit more socially aware and with slightly more "feminine" features and voice. Still the same ol' tall babe. As with many long haired men, he already gets mistaken as a girl from behind sometimes.
Finally, a WIP of what it feels like at the height of making a VN/interactive story. Just a gamedev power tripping in the world they made and control completely.
-Remina