[Progress Update] Cable Cave Completed & Variant Enemy “Flood” Added & Event Graphics Progress (Patreon)
Content
Here’s a progress update.
Sorry—once again, there’s only a small amount of fetish content this time.
※ Since I’ll be releasing story-related graphics after the next update announcement, please be aware if you’d rather enjoy the main story without spoilers.
1. Cable Cave Completed
The map tiles for Cable Cave are finished.
This time, I’ll be introducing just a portion of it.
I also created a small room where Meat Pie and Hatter can easily get cozy together.
If you’d like to see their interaction-based restraints, be sure to stop by.
In some areas, a variant of the Frog enemy called “Flood” can be found, wandering around while emitting light.
(The restraint attack is the same as the normal type. If you like green mouths, I hope you enjoy.)
Deep within the White Area, there’s a zone where a large number of Croc Company employees are hiding.
Use ASK’s head to wipe them all out at once.
In previous stages, reaching the end meant it was a hassle to return to town, but in Cable Cave I’ve installed several elevators so you can get back to town easily from almost anywhere.
That’s all for this section.
From here, I’ll start numbering the stages in preparation for the minimap design.
I’m very sorry for the significant delay compared to the original schedule, but I’d really appreciate your patience.
2. Variant Enemy “Flood” Added
As shown in the screenshots above,
Flood is a Frog enemy shrouded in a light source.
Its restraint attack is the same as the normal type, but for those who enjoy being trapped inside a yellow mouth, I recorded a video.
Be careful not to get surrounded by large numbers of Noddy—step into his light source and defeat them.
3. Planned Content for the Next Update
There is one more piece of progress to share, but since it contains spoilers, I’ll first list the plans for the next update:
Minimap added for Cable Cave & Bazel’s Atelier
Creation of the story segment just before the boss fight
Creation of OOO’s graphics
That’s everything planned for the next update.
※ The following section contains spoilers.
If you’d like to enjoy the story spoiler-free, please refrain from reading beyond this point.
4. Creation of Event Character “Dyle”
The president of Croc Company, and the man who once defeated Schrott.
[Dyle] will appear in this version.
He has the ability to turn his body into a spiritual form, allowing him to freely deflect attacks, or transform his fists into sharp blades to pierce his enemies.
When he eats, however, he reveals his true form.
I’ll show you just a glimpse of the graphics for his other appearance.
Here’s also a rough sketch of his true form.
(In this version, only mouth-based vore is planned—sorry about that.)
When fully implemented, I plan to add hand and chest parts and have him reign as a gigantic figure, so please look forward to it.
That’s all.
Lately my concentration has been inconsistent and progress has slowed, so I’ll try to pick up the pace without overdoing it.
I’m sorry, but I’d appreciate it if you could wait just a little longer.