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Just finished the concept art for the first human boss in the game - The Huntress.

I want each of the main overworld bosses to be the humans of an adventuring party that came to the island in search of riches, so she’ll be the Druid. There will be two phases to the fight: first she’ll shoot her bow at you, before transforming into porcupine-bear form and rampaging around.

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CharFil

looks great, can't wait to get mauled by a Borcupine :D