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The modding community found some workaround to make PAK files work with TU4. This works for me but i can't guarantee will work for everyone, if you want to try this method be warned.

Install latest REFramework version 01204 from here. Be sure to copy only the dinput8.dll into your game folder!

Go to your game folder and back up "re_chunk_000.pak.sub_000.pak.patch_011.pak" file, you can simply add new extension with "backup"

Download the "re_chunk_000.pak.sub_000.pak.patch_011.pak" from the bottom of this post. This PAK file contains all of custom textures needed by most of my mod. Then move it inside your game folder.

That's it, it's done. Once REFramework updated you can simply delete the new pak and restore the old one.

Currently all supporter bonus is updated to work with this method except Ancient Angel, you can download them right now. Other mod working with this method is Justiciar, Echidna, and Blader. Just remember when installing them make sure you don't install "Essentials Files" for now.

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Comments

Peachey

Ver.R mods are the same, for those that are not aware, you can also replace another pak file (if re_chunk_000.pak.sub_000.pak.patch_011.pak has already been used for another texture pack) but the file you are replacing must have no content, this is obvious if the file is 1KB in size. For me, it's 001, 003, 005, 007 etc. For example, I renamed the above to re_chunk_000.pak.sub_000.pak.patch_009.pak and I can run both Crosscrusade's mods and others.

Crosscrusade

Only do that if you know what you're doing 👍

Morph

There was an update on github an hour ago. It might be fixed now. The RE framework

Crosscrusade

Only partial fix, it makes lua script works somewhat but normal pak loading still not working