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AkELkA's Tools

✧ Blend Addon - Shapekeys Trough UVBlender 4.5+UV-guided vertex snapping for shape keysIgnores the “meshes must have the same number of vertices” limitation when creating shape keys. The only requirement is matching UV positions.If the UVs are slightly off, use my other addon - UV Snapper.Example of knifed Durge head vs Vexa head, with mismatched vertex order and vertex count:https://youtu.be/aq69FkjKypg?si=SW3rnFw2jXonfCiE✧ Blend Addon - CrestTop Grip AdjusterBlender 4.5+Binds bones by name (matching names) from different skeletons to the selected one.Useful for adjusting multiple skeletons at once to match the adjustments (move them on same amount for example)✧ Blend Addon - Bone TrackerBlender 4.5+When enabled, applies the pose to Edit Mode, allowing you to see the bone preview mesh (custom bone shape) while adjusting the actual bone positionshttps://youtu.be/vLXLYmy62_g?si=-W0j-BShhyIirtuz

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Blend Addon - Shapekeys Trough UV

UV Guided Vertex Snap - Shape Key Ignores the "meshes should have same amount of vertexes" for creating Shapekeys problem, only requirment - same UV position of dots If UV sligtly not the same use my other addon UV snapper Here example of knifed Durge head vs Vexa head, to mess up Vertex order and amount of vertexes