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Well, lads, I've got desctructed today, here is some one-night pipeline-support mod

Dragonborn Safety Net - Asset Catcher

Catches modded assets that can't find the modded heads they're assigned to, preventing jaw/chin/crest assets from appearing on unrelated heads

The patch supports ALL my published modded heads

Head Appearance spamming assets onto unrelated heads is one of the long-standing flaws of the HeadAppearance system, which I talked about in one of my articles a long time ago
I wish I had a more graceful solution to it, tho

In Character Creation (Heads tab), you will see Illithid icons.
These are safety-net head placeholders, and they're supposed to be there.

If you can see them, everything is working as intended (if you don't have every one of my head mods). They'll be replaced with the actual heads from my mods as soon as you add those mods to your load order.
The placeholder head is a Dragonborn skull. Yes, you can play with it if you want, even though that's not the point of the mod XD

Do I need it?

If you have my CURRENT mods installed with their intended dependencies, then no
However, it does give me some leeway in how I approach asset handling in the future

Attention!

Load BEFORE ALL head mods

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