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I'm having to rework how the Muteki-esque gashats work. Since there was only one type of muteki gashat the sounds were combined since the hyper muteki high quality sound was better to use than the split toy sounds. Then the God version was just the toy sounds combined since the framework was already there to just use Muteki. I'll have to split things out since Fumetsu will be added and we'll have 6 combos (Max, God, Zombie / Muteki, Fumetsu).

I'm going to code it in so even though the sounds will be split, if the two gashats are Max & Muteki it will instead trigger the higher quality sound.

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